Thanks for everything you have provided this world H.R., a truly unique view. God speed on your next journey On a side note, its pathetic how most major news networks have nothing on this but will talk all day about useless things
peter thanks for your advice on the art. as for the big boy talk i have friends on here too who read my posts so sorry if my fun offended you but i dont need you giving me the grown up speech.
I just want to say THANK YOU xeno for mentioning the uv xform modifier. It turned what was going to be a fairly large and annoying task for me into 30 seconds of futzing in photoshop to figure out the exact % difference and typing those numbers into the modifier. Beauty!
I got round to watching the tut last night and learned many new techniques and cool tips that will help me in my modeling, even with me being such a 'noob' I still knew what he was talking about, which was cool. Thanks Racer.
Hey everyone, We are working on a cross-platform RTS game in Unity. We want to build a tightly connected 4 man team: 2 coding generalists, 1 graphics generalist (open), 1 sound generalist (open). We are looking for artists that are confident in their skills. We are not looking for beginners, that just have started. We are…
Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for concept artists, who are capable of coming up with…
@Davison3d - Thanks! @Skamberin Thanks dude. It was in the intro trailer and gets blown up just outside swordbase. The used to drop that one but switched to the classic on instead there. @XenoKratios Not going to be working on the next game. I was contract at Bungie and have since gotten a job working on an unannounced…