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Re: Accreditation (US). Students should read.
Reply by
EarthQuake
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Dec 2012
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General Discussion
Very interesting indeed. Do you have any idea how this all relates to getting visas etc?
2 results
Re: HL3 nuff said
Reply by
konstruct
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Aug 2012
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General Discussion
[ame=" https://www.youtube.com/watch?v=632kyLysP6c&feature=related"]Gabe Newell at E3 2012 - YouTube[/ame]
2 results
Re: Secret words only videogame developers use
Reply by
arrangemonk
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Oct 2011
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General Discussion
vertical slice is not gamer related, every pimp ass software engineer uses that word for prototype or "proof of concept"
2 results
Re: Painting in Substance Painter?
Reply by
NoRank
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Apr 2017
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Adobe Substance
Yeah painting with 2k is kinda hard with that specs. It really doesn't look like it's a mesh related problem actually.
Re: [Zbrush] UV Master UV's dont match up in 3ds Max
Reply by
musashidan
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May 2018
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Technical Talk
You need to flip the texture vertically. Zbrush UVs are 'upside down' in relation to every other 3D program.
Re: Looking for feedback on new game character
Reply by
DataDragon
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Apr 2015
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3D Art Showcase & Critiques
Wow, this is inspiring. Do you have any advice related to developing of game characters? The fat is horrifying though.
Re: NEWS - GA Montreal Closing and DWV Hacked
Reply by
MattQ86
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Jun 2011
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General Discussion
And then wacky neighbor Polycount enters the scene: [ame] http://www.youtube.com/watch?v=a9NIZOvfKpc&feature=related[/ame]
Re: KT-s747 (ZBrush Pistol)
Reply by
s6
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Feb 2012
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3D Art Showcase & Critiques
alright, I'll change that :) Anything else i should know? for unwraps and other topology/baking related things?
2 results
Re: Unity wants to know Metal vs Spec PBR workflow
Reply by
Mark Dygert
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Oct 2014
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How dare you try to keep my barely-related rant out of a highly productive thread =P
2 results
Re: Is it just perfectionism?
Reply by
Yozora
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Aug 2012
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No, this is why you stop visiting GD and just visit P&P (and the other art-related sub-forums).
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