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Re: Deus Ex Corridor
Reply by
Habboi
·
Sep 2011
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Home
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Featured Artwork
Very nice. When you're done, render out a 1920 x 1080 for me. I smell a new wallpaper.
2 results
Re: Shader - Refraction
Reply by
haiddasalami
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Jul 2012
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Home
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Technical Talk
Wait I thought refraction was always based on Snell's law and if Im not mistaken the refract intrinsic function is based off it.
2 results
Re: Petrol/Blood - Magmabolt
Reply by
Bishop313
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Jun 2014
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Home
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Contests & Challenges Archives
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Petrol/Blood
Good start so far. I'm a little bit sceptical if this thing will corner well, but the shell looks cool! :D
Re: Enhance the normal map
Reply by
Hamza
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Nov 2012
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Home
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Technical Talk
i tried to change the values no big difference, and the uv shells i read that it has to match your hard edges :/
2 results
Re: Its Desk Time!
Reply by
rolfness
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Nov 2009
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General Discussion
I dont like my own house smelling of stale ciggie smoke. I got a little one too.
Re: Kid Knight
Reply by
petemc
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Apr 2014
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3D Art Showcase & Critiques
Thanks for the kind words guys, If I could go back and fix one thing it'd be the eyes, then the stretching on that shell... !
Re: Google+
Reply by
build.
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Jul 2011
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General Discussion
I'm super late to the party, went on an adding spree, leaning out of my hermit shell here. :) gplus.to/joshshua
Re: For sale: Human skulls
Reply by
Xenobond
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Feb 2006
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General Discussion
Now you can get your skulls from places besides India. I smell competition in the bone market. -_*
Re: New Job! Oooh Canada
Reply by
nitzmoff
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Jun 2005
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General Discussion
swell job! I'm told Bioware is one of the better studios to work at, you should be taken care of quite nicely.
Re: Sketchbook: A-Train
Reply by
A-Train
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Jul 2010
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Digital Sketchbooks
Experimenting with a damage state and some kind of bad/weird textural approach, looked at a few references for a mortar shell and did this.
2 results
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