pogonips inability to spell my fucking name when its already written down twice on this page = ???? And after you learn to read you can open a new thread and explain to me why using a mac mean I lose.
I do hope more studios move towards using an art test and the mandatory probation period to assess a candidates ability and competancy especially for junior roles and new hires over using the portfolio exclusively to evaluate this. Like at EA, on my project I didn't find any direct 1:1 correlation between a candidates…
Hi, thank you for an answer and the guideline you have sent me. Unfortunately I'm missing something here, the only other mesh I'm able to select is a star, other meshes are gray and I'm unable to select them. Is there's an extra button i'm forgetting click?
If your studio is unable to get a hold of that, I believe this was the other tablet I used to test things out as well : http://asia.cnet.com/product/asus-eee-pad-transformer-prime-nvidia-tegra-3-processor-10-1-inch-display-45735891.htm
What do you mean by 'not cutting it'? Are you unable to go wide enough? not enough foreground/background separation? Too many people confuse needing to upgrade their skills with needing to upgrade their tools, so just wondering what exactly you find as a let down.
I think I read somewhere that it wasn't necessarily that the phone was unable to handle it, but that they purposefully throttle the older hardware... My wife has a 3GS and it seems to get slower with every iOS update =/ I don't look forward to my 4 slowing down to a crawl...
ok! that is the best I can come up with on this time schedule. tell me what you think of it! I know there is some seems issues I was unable to overcome (and I would be curious to know how you do it) but it's pretty fine to me ^^ Have a look :
I'd love to be able to use it, but have the GTX 460 (the one which everyone bitched about when they were unable to use it with Mari, it lags like a biatch), but once I upgrade the graphics card I'm looking forward to checking it out :D
Thank you very much for the input. I'll start working on it and post the results. I'll try different options on the wood texture to try to get a better too. As for the lighting somehow I'm unable to replicate the results Epic shows in their "Realistic rendering" example:
because i was a dum dum and left the voidwalker at work i was unable to do anything on him last night so i decided to start work on the weapon for the warlock so far its just the blade but hey gotta start somewhere :smile: