The Enterprise F is just over 9k tri's. A bit over budget from our initial estimates at launch a year ago, but this is a very special ship, that separate in to two ships, and a drops a third out of the rear (still in development) so we upped the tri counts for it. In this image you'll see the ship all as one unit, and one…
haha no no no everyone, I think your all miss understanding. Im building this as a base body before I do anything, much how I model my humanoid characters I have a gumbi mesh that has the basic proper proportions to a human body (well close enough) that I build pieces upon resize or reskulpt. Since this guy I dont have…
Your final triangle count for the low poly car body element, tells me that this object may be targeted toward VR output or perhaps a smart mobile form factor? Anyway assuming if indeed the case, then high-flow baking strategy as much detail down is what I'd recommend. However notable artifacts here are actually related to…