Good stuff. Here is the initial bake that I'll use to power the diffuse. Final product will be diffuse only so I'll use the AO, cavity, prt-P, prt-N, and bent normals as a base for value. I may go back in Zbrush and block out some basic colors from polygroups for masks.
I have the initial block out for the ground although I'm not sure if I'm happy with it. Imported into UDK to see how it would look. This works fine if I still try and model to camera. Had to adjust the FOV in UDK for this however. Going to have another go at this from more of a map layout i think.
This is the initial truck illustration for the main title menu. The blue truck at the top of the image is the actual vector file that will overlay on the title menu. The red truck on the lower left is the photographic reference, used to basically trace the larger shapes. To the lower right is the Illustrator wireframe of…
No, it's all 3dsmax, I don't know how to use zbrush (yet!!). It's just a bunch of intersecting sphere primitives with a noise modifier along each strip to give it some variation. It got pretty resource intensive and doubled my filesize... Probably because I gave the initial spheres too many sides. :I
The initial mesh work presented in UDK is solid. However, the update with the tiling metal is something that would be used on a detail level (close up). Get soem real details for this huge main piece. A normal tile with a few extra edges can go a long way. Also be aware that the original concept is a giant toilet.
Initialize in zbrush worked great. The outline is gone and it reads close to acurate depth. The only issue is the depth comparison between the mat and the bake. Its abit off. I'll keep playing with the settings to see what can be done. But, this is thousands of times better than what I was getting earlier. Thank you Sir. :)
I would almost disagree. Most of the time, I see people getting hired because someone they know at the company referred them. It wasn't because they blindly sent a link to their portfolio to HR. Obviously your portfolio has to show you have the chops, but that initial contact often has little to do with the portfolio.
how exactly is that done? I think government has to prove it's actually working for the people before an initiative like that can take place. I'm a big fan of Sanders, the first guy to not treat the big S like a bad word. We're so far to the right these days that Eisenhower looks like a radical socialist.
Thanks for the input guys! So i guess the initial resolution of the images is something i definitely need to fix, since everybody keeps mentioning it. Wix definitley has some limitations, like you cant have videos and images in a gallery, so i have to keep linking my videos in an external page.
much like gamedev says try using more asymetric light , if you build for sp, draw attention, by adding a strong light in one of those shafts. play valve games to see good lighting ! hope this paintover helps a bit, tried to stay near your initial thought (maybe its mp?)