Hello guys i just wanted to share some thoughts with you to get it out of my chest, and hoping to get some helpful advise from you guys. I want to do 3d. I want this as my job, as badly as anyone,maybe more. I started learning 3d this time one year ago, and i literally knew nothing more than creating a box in 3ds max. I…
When you are working with any shader combined with the textures for material definition, you really need to make a decision; what is the ultimate output goal? What I mean by this is your final presentation. Is it going to be in an engine or offline renderer? Creating textures for material definition in one engine/shader…
Update: It's been a little a while since I've last posted, but I'm just saying that I'm still alive. Progress has been significantly hindered by catching up with social interaction during break (and seems to only become worse with Independence Day coming up.) Nevertheless, the show must go on! I've taken your guys' advice…
Some of the pics are pretty stupid, but damn some of them had me itching to sculpt up some poses. MetaGray, thanks for the dropbox link with all the images incorporated. Sharing is love.
haha I agree, I am mentaly disordered on maintaining low poly, dunno why but I always make them extream low, may be I was using my gt 610 for a long time that's why.
way to much to go over here in a post. a few things off the top of my head... number one thing is nailing photo real human anatomy. you need to show a really nice head with tight detail and correctly proportioned and muscled anatomy that looks natural etc. big dudes with crazy muscles and tons of armor and other over the…
Wow if that's your mentaly you're going to get hated in the artistic industry. It doesn't matter if you change the color of something, SOMEONE OWNS it, someone spend time on it, just because you put some shitty psd filter on them doesn't make it yours.