Are you still applying for the maya ones? Most companies will let you learn on the job. I only knew maya at the start. Learned max on the job. Same with motion builder when I changed companies. animation is pretty similar in Maya though. It's actually better (in my opinion.) Graph editor is basically the same. s keys…
The first thing I notice is that the barrel isn't inline with the chamber. I think your barrel is too high. The 416 has a larger, top rail that would bring the barrel down further than you have it. The chamber area should not be rounded at all. Its flat and slopes to the centerline of the gun. There is a recess where the…
Taken from the 3dsmax help file: http://download.autodesk.com/us/3dsmax/2012help/files/GUID-9596F6EF-3569-44F2-8D6C-6EB58C30BED-480.htm When you have your skeleton in the pose that you will bind the mesh to it, select all of the bones, hold alt and right click the viewport and choose "set skin pose". This will help the…
not the 416 we see everyday, but still cool. if its for 1st person view I personally could like more geometries. one thing tho, the inclining surface on the left side(with no ejection port, where on a regular m4 its a tubular form)of the upper receiver seems a bit off. But maybe it could be the viewing angle. its just to…
I understand why you did it, but I do think you'll regret it =P Old models are very useful if you need a quick hand or leg, some inspiration, or hell, any time anyone posts one of those "what was your first model" threads I find it helps to make several model directories - Models + WIP + Purgatory + Graveyard + Finished +…
idealized means that it strives towards an ideal. so what ideal are we talking about? the ideal that caters to men of course. not to women. heres some links that explain it better than i do: http://www.shortpacked.com/2011/comic/book-13/05-the-death-of-snkrs/falseequivalence/ and a longer more thorough article:…
Hey people , iv had this sdk idea inspired by Shimmer`s head, so i thought on makin a small and easy SDK too , this guy is called "helmet guy" dont ask me why, but its his name lol , well here are the specifications : 186 triangles it is recomended the use of a 256x256 texture sheet the file format is .3ds so i dont think…
Hey man, some good stuff there! just to point out, if you're going for the anime type of eyes, maybe these references could help? http://i.ytimg.com/vi/7Xd_Obl3tkU/maxresdefault.jpg http://images4.fanpop.com/image/photos/19900000/kingdom-hearts-3d-anime-19974728-600-386.jpg…
K, i have a problem loading custom models in the preview window. The Filebrowser isn't showing any files: Here it's not even showing my drives etc, just an empty white screen. The same thing happens when loading maps via the preview window. I'm using the latest version, 4.6. *edit When i put an obj file in the root folder…
I think the resolution is easily visible on both moving and static content, on the monitor itself. You can't post these comparison images, where 1080 and 720 content is scaled to 480 resolution. You are in fact, removing all of it's resolution! The only way to truly see the difference, is to have both 720p and 1080p…