[ QUOTE ] Maybe he won't be such a tightwad if he manages to land that contract, maybe he will relax... I doubt it. You could always resort to office warfare and destroy him a piece at a time. It works best if everyone is in on it and can cover for each other as well as assist in the pulling off. Things like: 1) If he uses…
Hope this helps, this is my second go at tree flora: These are very preliminary shots and a lot of the leaves could be better rotated and placed, but these shots might actually be more effective in showing how the leaves help fill out the trees. You can compare the flushed out areas with the unfinished ones and see you…
I doubt that knee will hold up. The other joints are questionable but definitely with some work would deform much better. Games work in tris, there's nothing wrong with your final game ready model having tris. This all quad workflow should only be for sculpting and your own sanity durring modeling. When it comes to rigging…
The best way to explain what max script offers is to troll around www.scriptspot.com and check out all the stuff people have done over years with MaxScript. After seeing what other people have done with it and how handy their scripts have been I decided to dabble in it myself and see if I could automate some very long…
A blender add-on for having custom scripts on a shelf, like maya's shelf or 3ds max custom toolbar.
Just copy and paste your scripts here to create buttons to run them later. Organise them, rename them or sort them in the order you want. Features * Copy and paste script to shelves. As close as drag and drop as it can get.…
Every mesh gets triangulated in engine at the end. Identify the use case, if its a nanite mesh then decimated mesh is absolutely fine given it is within acceptable tri budget and tri distribution and has proper uv. For non nanite workflow, yes you will still have to optimize the geometry properly to be acceptable however…
hahah yea exactly. if you are buying cod in the first place you know what you are getting. anyone who drops the 60 bucks and expects something new and revolutionary when there are tons of reviews out there saying its more of the same with minor changes but still fun, then proceeds to whine about it is an idiot. If they…
Holy cow! I was not expecting so much interest and support. Thanks so much guys! First and foremost, I want to quickly explain the big lack of interesting shapes/silhouettes with this block in. Since I do not have a direct concept for this environment, I use this primitive block in to quickly get an idea of how I'm going…
If you google "shader outline" you'll get several results. I'm surprised you didn't try this. The fifth result I get from that search is shaders - How can I draw outlines around 3D models ... which describes pretty clearly how it can be done. If some of the terms and workflow are a bit foreign, I suggest reading an…
geh! those screens are pretty horrible. so much black in the textures and shadows. the lighting is brute. I tried dark souls for about an hour and just couldnt get into it, way to japanese for me, horrible UI, and well pretty much everything from art to animation turned me off it. everyone always raves about the gameplay…