Hello! Thank you. Heres another progress shot of the block out and conceptualization of possible tileable scale and procedural design. Yes! it wasn't my first choice actually. This was suppose to be a mini scene of the previous post's concepts. But when I tested it in unreal, it didn't felt aztec-ky enough. I guess you…
Looks like a padding issue yeah. A slight bake misalignment has added a row or two of unwanted pixels, which have been stretched out by the padder. No fix except cage adjustment (I've resorted to nudging the vertices before too) or manually painting over the misaligned pixels. The workflow I've adopted is to drop AA…
As a Student of Spark, I have to say it fucking sucks, and its hard. But damnit we need more teachers like him, because people in schools like mine now a days get away with way too much! Then they end up like this guy, but are clueless as to why they ended up that way! The truth is, the people that open these schools don't…
Blender's Open Movies have been partially funded by pre-orders, with the buyers getting their name in the final credits. It's a bit more complicated there, though, because the eventual movie is released for free on the Internet and the pre-orders are donations more than sales (unless you think 30 for a 10-minute DVD is…
the problem with i7 boards now is that there is a die shrink coming, whether or that means an entirely new line of motherboards to support them is a question, not so much reliability or performance. If you want to keep upgrade in mind, it would really suck if your new motherboard required a flash (that may or may not work)…
I don't really consider Dell's to be good deals anymore than I think apple products are. Try comparing it to a good brand that doesn't spend so much on advertising, like HP. Still my biggest complaint about Macs are the lack of good graphics cards. Laptops are awful in that regard, and to get a good 3d card in the mac pro…
Once you have the rough spline set up and a rough of the box it needs to come to rest on open go to modifiers and add a reactor rope to the spline. Open the reactor panel by rt-clicking on a grey area of the interface, add the meshes that the rope is going to collide with to a rigid body collection [ first icon on left of…
CG Master Academy is open for 2019 Fall Registration! Their commitment to providing quality arts education by facilitating over 100 courses taught by the industry's leading artists has been motivating artists to improve their skills for almost 10 years. With 8 new courses this Fall, CGMA continues to provide courses that…
We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…
Hello, We're developing a survival game that is now nearly completely prototyped. We're looking for one environment artist experienced with, or interested in learning how to make modular environments. The systems that are already prototyped include: 01. Player Health 02. Character Movement 03. Team Selection: American /…