Impressive result ! Mesh node as you in import your .obj mesh (and textures) to Designer and splatter it around (using their height) How did you manage to implement that controller dot here ? Is it a 2017 feature? Awesome! Thanks for all comments been busy with work I'll use it some more and add stuff soon :) Edit: Alright…
Hey man, good start. I really like where this is going. I think the style of handpainted textures calls for something a bit less high-frequency though. I did a paintover (Hope you dont mind) to get what I'm saying across. Focus on bigger, easier to read shapes. Think of how far this would be seen by the camera. Paint in…
Oh hello, (: I will edit my first post in a bit and add some background to the characters. Hehe. And yeah I will post some moodboards too. Thanks! ~~~~~~ Also, just a quick WIP of the other character. I got a bit bored of the retopology of the old man. I only have his hands and shoes to do but I wanted a break and did the…
I have had a little mess about with the 2.5 Alpha 0 but until everything that is in 2.49 is ported over to 2.5 (next Alpha apparently) i wont be using it for anything other that to gain familiarity with the new GUI. The first thing i did was change the Add menu from Shift+A too Space bar. There are some bits missing such…
Hey all you scripting gurus. How do I create a scriptnode that contains a larger amount of code? I need to create a scriptnode (with MEL) that contains my global procedure, but the syntax gets broken if I try to add it all in to the scriptnode command.... Or is there another solution? I want my scriptnode (that runs on…
these are good crits, the ref i used is literally from the sprites from doom2 , so its not very detailed. And the doom2 model dosnt follow human muscle structure at all .. hence missing muscle groups ... but i did sorta try to add them in for the zbrush stage .... this it just a very rough start to zbrushing on the torso…
....humm I don't think you need to make it high poly. treat it like a texturing challenge you got this nice one now make a texture for a beaten up one... and well your reference is good and you did match it but keep this in mind this is art; so push it if there is a clean boring barrel why make it? but if it has some wear…
[ QUOTE ] Let me be the first to "ROFL" at gir for posting DND manual for anatomy reference... Please do not look at that drawing for anatomical reference. Thanks. [/ QUOTE ] When did drawing from artwork lose all value? The picture almighty_gir posted is well drawn, clearly pretty thought out, makes enough sense to be…
Hah, the glossary was a great start for me. But it's so full of wrong stuff, I'm a bit embarrassed by it. But yeah, this might be a good thing. Hopefully once it gets rolling, everybody will add their bits n bobs. In describing the "whys" of certain techniques, I'm thinking I'll refer directly to the great art technique…
If you are on vista this is usually caused by the OSs own pen ink stuff : writing recognition, weird tabletPC features, all that. You can try to disable everything by going to (from memory...): - control panel, - programs and features, - add and remove windows features (on the left panel) - tabletPC components. (we did…