Do you want to learn to texture? If you do, you might as well start now. The modern PBR workflow is pretty new so it can be hard to find tutorials for it, but this is a great resource for learning it: http://www.polycount.com/forum/showthread.php?t=136390 Here's a more traditional workflow that's pretty good. It goes…
http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/c/free-130-scripts-for-modeling-uv-video-tutorials-for-each---2/ [ame=" https://www.youtube.com/watch?v=JBVLXAgDyKM"]130 scripts pack. QUICK OVERVIEW OF MOST INTRESTED SCRIPTS. For Maya from Deniseich. - YouTube[/ame] This man is a hero. Tons of…
Alright, I'll upload the HDRs as well. I'll try to do it tomorrow but I can't make any promises because I'm struggling to upload anything right now. I'm uploading them to my web host atm, which seems to work well. But my internet keeps getting disconnected so it cancels the upload. Probably a broken modem/router but I…
I think the guys over at Fabric Engine understood that particular problem and offered a solution, or the making of one. It would make sense to push for that first, then the migration to other software, assuming the reliance on autodesk is too strong at the current studio. https://vimeo.com/132732105
eh-hem, Halloween was Micheal, Friday the 13th was Jason. just sayin. It's definitely one of the Halloween movies, and the lack of profanity would suggest it's not either of the Rob Zombie remakes... Halloween 2?
Hey KKVALENTIN, No real idea of how to break in into the industry as a vfx artist, I started of as a 3D artist. My general advice is to start with pick an engine and learning the basics of several fields. I'm biased but I would (as you seem to have done) start with the Unreal Engine. Download the Unreal Tournament version…
Hey OP, how much "WoW inspired" do you want your tile to be? Because you can still do PBR and have it be hand painted. See the PBR Dagger http://www.polycount.com/forum/showthread.php?t=135431
Agree, it's way too smooth, not the small detail, but if you look at the whole tree. Get some ideas from referencing real trees and go for a more defined look. A couple of ref's: http://fc01.deviantart.net/fs71/f/2010/203/c/1/Fantasy_Tree_Trunk_by_Baq_Stock.jpg http://img3.photographersdirect.com/img/13717/wm/pd1126816.jpg