YAGER is an independent developer of computer and
video games based in Berlin, Germany. We are an English-speaking studio that
employs more than 100 people from 20 different countries. As passionate gamers
ourselves, our focus is on the games we love to play: AAA, multi-platform
experiences for a global audience. Our…
Happy New Year everyone and welcome to the 77th Bi-Monthly Environment Art Challenge for the months of March and April! The challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
Thanks for the feedback. Thing is, I have someone who made this as a concept. He is not my friend but his artwork is good: Probably should have shared the concept right from the start. I already deviated here and there, in general I believe it is one of these things where art is higly subjective.
Happy New Year everyone and welcome to the 76th Bi-Monthly Environment Art Challenge for the months of January and February! The challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
So for one of my first modeling classes we had to select a concept from a set of references. Over a period of six weeks we spent time modeling and refining our model. The last week was spent on learning some material and texturing basics in Substance painter so we could showcase our model. The concept art is by Maeve…
It could be as simple as "We have a cool concept, so choose a scan model from our database to start from, and modify it to match the concept"-- for all anyone knows. I don't see why attractiveness on its own would even be a consideration; the vibe is the thing. Unless it's just meant to be a sexy hot character, which as…
Cool concept. You may be well aware of this but made your own decisions regarding it, but there does seem to be a little difference between the scale or the concept and your block-out so far. It seems small, but to me it makes a difference in how the scene feels. There is a couple factors at play, I think, such as the…
Hi @Recursive Sweatpants , I would like to say that the models came out nicely done. In my opinion an easy way to stay more faithful to the original concept is by trying to keep the silhouette of the characters over all ( even though that may prove hard due to the challenges you may face replicating the pose on the…
In concept art I've always taken the term hook to just mean an idea which differentiates a design from others of a generic type. I associate the term with double reads and wit in graphic design and advertising more than concept art though. design with hooks in: http://www.turnerduckworth.com/large_screen.html vs style…
Well I'd say you hit the concept pretty well, though IMO I feel like the concept itself lacks any real contrast/ is a bit too repetitive for my tastes in terms of showing off your ability to model. Maybe you could add some inlets or something to break up that corridors spacing a bit? Maybe break off into a more open…