Nice! Just saw your response glad to see you are back on development man these are great! Not gonna lie, when I asked I saw your last response on the thread was from 2021 so I thought it was dead. So I did use them just to play with in unity but I didn't post it or do anything with it publicly obviously, I'm sorry hope…
Try to use slope blur node to fake edge erosion and height/ slope variations in a copy of bricks generator to make color variations . Or flood fill node.
Hero Academy is now available worldwide! http://itunes.apple.com/app/id488156323 If you like the game please leave an honest review on the iTunes App Store. I'll sweeten the pot! The first 5 people to respond with their registered gamertags I'll send a free unlock code for the Dark Elves and a few other goodies! UPDATE:…
You can create a custom hotkey you know based on what ever procedure you want.The advantage is that this line of code won't change your tool prefs anymore. All you have to do is setup edge loop prefs to your liking then execute on an object and just record the line of code from the script editor (turn on echo all…
An object can't have multiple materials so i assume you talk about multimaterial ? If so, you need to parse it, like an array. This covers the case, and works with multiple objects selection. I've added some security checks. ( sel = selection as array for obj in sel do ( myMat = obj.mat if myMat != undefined then ( if…
Looks to me like max isn't calculating nor using the tangents and bitangents, which are required for proper lighting with tangent space maps. The tangents and bitangents need to be calculated per-vertex from the UV coordinates of the model. Once they're created, they can be stored in an unused UV channel. Then the light…
I'm working with a team to create a game using the Torque engine, but I've been reluctant to request the card since I'm not taking part in the code right now. I hope to in the near future, but if you'd like any followup info, I doubt I'd be able to provide feedback for a bit. The game I'm helping with is at…
a degree in true comp sci is worth more than a 'degree' in animation. If you know how to code, you are worth more. As an artist, I wish I knew more about coding and I even wish I had a degree in it (but I sucked at math) Art is always something you can futz around with on the side and get better at with all the materials…
The idea is neat but graphics are probably moving away from this in the future (the idea of larrabee (Sp?) and multicore computing) to a -way- more generalized code approach more so than HLSL, let alone coding in specific Post process passes. I played left4dead with it turned on and it looked cool. It did show it's…
Yeah, babylon.js has a great exporter. We use it here a lot. "snap-spec" might mean the models should match the specifications from Snap? https://docs.snap.com/lens-studio/references/guides/adding-content/3d/exporting-content/overview Best to ask them for clarification. Always better to ask than to assume, potentially…