Hi there! After getting a bit of industry experience, I thought I'd like to make the transition & expand my skillset from an artist to that of a more well-rounded game developer; to both fill gaps in my skillset, to help turn this industry around for the better, and lastly and most importantly; to proudly deliver the…
The reference for the tailplane above is below; the clearest image of the empennage' remains after the crash of the first prototype. I've noticed some key differences between this aircraft and the one that won the first Pulitzer's Cup in the 1920s. Below is an image of the remains of the first precursor aircraft prior to…
You end up with more draw calls, and more polygons, thats true. Where this technique shines is the resolution. Because of the tiling materials, and the decals, small details can have much higher resolution up close than using the regular method. Overall performance really depends on what hardware you are running. But…
Hey Connecta For me the most important thing I use is tween-machine and its equivalents which I first heard about from this amazingly helpful tutorial: [ame] https://www.youtube.com/watch?v=PNwIJatjxMw[/ame] (If you have never watched this then please do) It lets you set a pose on anything in your scene at a point between…
Yes, this is not the best way. Sure, it looks great as an image on its own. But a game skin has a specific context and a purpose. Just like a photo of a hamburger is a fake staged setup, using glue and carefully arranged seeds on its bun. It's not real, it's an idealized fake. Same with in-game items. If I'm buying a skin…
The reason they look bad on the ipad is because the ipad scales the apps to the full screen size, and then you notice the aliasing etc. But with a laptop like this I can't imagine you'd suffer the same problem, instead you'd as you've said be experiencing double the pixels across the same screenspace. So some 3rd party…
Everything being said in this thread is exactly how I felt when I attended my three years of uni. You feel fucking useless in a class of people who don't give a shit...who are all under the impression that they will be working at bioware at the end of the year.. Guess what, universities don't give a shit. If they stand to…
Starting up a new project! A Nature's Prophet set with Artypi :D I wanted to do it since it was posted, but I didn't had time to finish it for the CNY and for some insane reason no one picked it up! Here's a super super rough blockout. Again, as I did with the Abaddon helm, I'm trying to skip the part where I create base…
The best thing I've found for personal work over the years is just to find the time. Get a kitchen timer, set it for 10 minutes and do something, repeat that each day for a week. Then up it to 20-30 minutes each day. Or maybe just once a week. Just focus on creating that habit. Your personal art time is a great time to…