Problem Solved. Used Expression Editor. Elbow null's x rotation is .1*wrist bone's x rotation, middle null's is .5*wrist bone, wrist null's is .9*wrist bone. No need for constraints or anything. Simply parent the nulls to the forearm bone and add those expressions and viola. Done. Thanks for the help guys.
Today is a good day! Tonight would better! I just found out, Unity 5 is free as well, how could it get pass me. Now all my struggles with UE4 is solved. I've decided now i'm going to use Untiy 5 to lit my throne room. I'm so excited!!!
might fancy a look at http://pspupdates.qj.net/ and search for custom firmwares and read throuh the install descriptions. there should be some info on there, really. and it also can make a difference if you got the original model or the 2000-series PSP slim. but generally i thought the problem had been solved a while ago…
had this once with a large mesh; it was about 40k tris and massive in scale. I solved it by slicing the mesh in three which reduced tri count and scale of mesh. Wasnt ideal but for just a viewport grab it was fine. If thats not your issue then I'd be tempted to go with what everyone else has said, though not out of…
I'm very sorry that I don't know the images can be displayed.:( Thanks for Mop and Warheart reply.:) Now I use Mop proposed method has been solved I now encountered condition :) Warheart given method I'll go reading and testing .:) Anyhow appreciate your help. Thank you !:poly142:
Euuuuuugh star wars. When I saw Lucas Art I was being utterly dumb and thinking: OH MY GOD A OLD STYLE ADVENTURE GAME WITH THIS WOULD BE AWESOME! SOLVING PUZZLES! INITIATING CONVERSATION! And then I realized Lucas only has one cow, a dead one, that they keep getting milk out of, SOMEHOW.
Yeah pretty much some people dont get it. Something else that might be effecting your grass is the lightmap for the static mesh iam not sure though just a thought. I havent used UDK enough to be sure that could be an issue or not probably isnt but you might want to look at it if that vertex normal thing dosent solve the…
I suppose I should be more pacific in what Im pimping, yes he will have a spec map to give him a twinkle in his eyes, and a slight bump as well. A lot of the stuff you guys are talking about like the neck and his pride and whatnot can and will be solved in rigging. Thanks for your thoughtfull crits.
Hmmm, now that I'm patched to 1.61...whenever I press Multiplay > Internet the game freezes and won't let me escape to the desktop. I have to reboot to get out. Dubya Tee Eff? EDIT: Problem solved. My plans for today: Finish work > Dinner > Kick all your sorry asses! (especially Sal)
Thanks a lot Slum! It's great to have the first selfmade normalmap in front of you You just solved the second of my problems! I forgot that indeed. The weird thing is, I forgot it for the small truck too, but there It doesn't work when I select the scanline render. EDIT: Both things work now, thanks a lot!