lol...yeah my bad, still faffing about with DAWs, VST plugs and watching tutes plus main inspiration is deadmau5, I mean that dude sure knows his stuff.
the Warden design... loving it :D female aatrox looks awesome. The wheel on the back reminds me of Bahamut from FFX, really liking the whole idea/concept of the project. Waiting for more :)
Create the brick work as a straight piece, extract the edges of the curve you want as a spline. Use path deform and choose the extracted spline as the path. or brute force it in place with an ffd mod.
Yeah, ff7 had some pretty cohesive environmentalism themes going on, as I recall. Too early to judge this one but the only theme I'm picking up is "bros before hos".
All that's left that I want to hear is no more faffing around so often with normal map tangent basis errors and I'm sold. Really hope we get a UDK out of this.
i think it was initially called "bff" back from five and you could save your max 5 files into scripts and run those in max4, not sure if he worked further on it
I bet it plays as shit as usual- I liked FF9 but couldn't stand the later FF games I wanna see an update of Tactics though, imagine what could be done....
dude I take it your quite new to this, if you want a good tut to get you started here you go: http://67.15.36.49/ffa/tutorials/max/joanofarc/joanmenu.asp