I can vouch for the Dell Ultrasharps (I have a older 27" but does 100% srbg and 99% Adobe RGB), but recommend a colour calibrator as well. I picked up a Spyder4 pro as well, and used them on over half a dozen monitors, and all of them were off abit.
"a sky with clouds texture" Do you work in a game engine? In 99% of them skybox textures require special "tiling". Wrapping around or sth. like that; I don't remember, it should be in material/shader. For instance: http://docs.unity3d.com/Manual/HOWTO-UseSkybox.html Wrap mode here, I believe.
Sorry Lamont, that doesn't work too, our Custom houses in Brazil are extremely sad. :( I tried many times, a few people I know got their stuff by luck. 99% they will get and charge 60% Good thing I live in US now. Still missing Brazil tho.
despite my wife and i making enough money to buy a fucking castle with a moat around it in 99% of the world we still cant afford a 2 bedroom shanty in LA.. fuck this place, the weather is not that awesome. and i am not going to drive for 5 hours everyday just to have a house.
A guy from Luxology was calling me a bunch a few months ago trying to get me to buy Modo, but I never got around to getting my Demo. I am also a Silo/Max guy though almost 99% of my modeling/UVs take place in Silo.
well, you could have him boned.... I'm 99% sure that mario 64DS have boned main characters, and I'm guessing a 128x128 texture for them spread over several 8 colour textures... good work so far though, he is recognisably King Koopa/Bowser
Back in late '99 when I joined (still under the stupid nick Grimreaper ) I was a mapper looking for a few hints for mapmodels, and my 'homebase' was the Quake3World mapping forum But somehow it turned out that this became my new 'homebase', even though I never was a big contributor to the P&P forum (just lazy). It is kind…
Checking GameRankings, GTA:SA has the aforementioned 99% from IGN as well as a 96% from GameSpot. Two data points aren't a lot, but with scores that high, either (a) the game really is very good or (b) Rockstar is throwing around a shocking amount of bribe money. Considering how popular and well-made the last two GTA games…
Probably going to call the texturing 99% complete at this stage. If I don't stop it'll go on forever. Have moved everything to Blender Cycles for final look dev rendering and lighting setup. Just got into Blender recently so this is my first time using it for any kind of rendering.
Update from BPD twitter, for those in the area: #WANTED: Police seeking MA Plate: 316-ES9, ’99 Honda CRV, Color - Gray. Possible suspect car. Do not approach. Stay safe you guys. They're warning everyone to only answer the door for uniformed police/fbi.