The Game Outback (working title) is poised to be a highly replayable, VR supported, 1-4 player cooperative horror survival title set in a unique location. It will bring the immersive and truly terrifying experience of a high fidelity single player horror game to a multiplayer audience. Our Progress and team Our team is…
Yeah it is not really a layer like in Photoshop. You don't need to erase part of the top layer to see what is below. Just paint over it with another layer (regardless of location in the stack). That is what I do. The unpainting workflow is the UE2/UE3 early terrain way of doing things.
@JR Thanks a lot,that was very helpful. @Broadway Wow..thanks for the paintover.I have taken down everything u posted .I am familiar with feng zhu's videos on yt.I noticed he uses the multiply layer if he wants to darken areas and the color dodge layer if he wants to brighten up areas with a saturation layer filled with…
Well after a month tangled I finally figured it out. The problem was I was exporting in 16 bit as targa in quixel it automatically made them psd files and only the diffuse, specular, roughness, and normal would generate, instead I exported in 8bit as targa which it generated 5 maps this time including a Reflectance at…