@strike You should read The physics and maths of shading, the chapter on fresnel is at the page 14. The specular color is the specular reflectance of the material, this is how you indicate the material behavior. An other helpfull link : Feeding a physically based shading model You'll find how to transform IoR into specular…
Note that the XBox, like most machines now was running an actual GPU (Geforce3). The PS2 was a little bit different of a design, and it's ancient. It's running tech from the very-late 90s that is nothing like how stuff is structured today. I think the PS2 only did hardware accelerated triangle rasterising, while the…
[ QUOTE ] What a load of Bullshit. You want a free art resource? [/ QUOTE ] You mean kind of like that free FireFox you may be using right now? or the virus checker you may have, or the freeware/shareware/trialware tools like WinZip, or Free Codecs like DivX, and X-vid that you may have on your machine? I'm just making a…
Nikko, you are receiving some great feedback and I have nothing much more to add. Except for one small thing. You've taken everyone's critiques into account and make adjustments accordingly, but do you understand why the edge loops flow the way they do, and how they help the mesh deform when it comes to animating it?…
@ Freezy: I agree that it´s may be a bit short, i´m going to do one with 1 minute or something. Sometimes it´s not easy to pick your best animation because some are a bit older and lack of knowledge/time/whatever. @Vig: Thank you very much! The stalker walk is jittery in some sense, but i coudln´t figure out why, i´m going…
I own a 5D Mark II and am going to be using it next year to shoot some short films. It's an outstanding camera; TV and Hollywood productions are starting to incorporate it into their shoots (an episode of House was filmed with it for exmaple, and I think David Fincher used one during the production of The Social Network).…
The max wiring dialogue has always left me cold. I also have to do a good deal of wiring of rollbones. Now, depending on how much you like maxscript.... ...I've written a small function that makes wiring much easier when you are just using one object to drive the rotation of another. Even if this isn't exatcly what you…
I just wanted to post how I fixed a bit of problematic geometry. I'm busy finalizing the body geo, and came across this little problem area: To fix this I created a new piece of geometry from the verts surrounding the panel gap: The verts on this panel are relaxed using looptools, and subdivided. I then did a data transfer…
Okay for those having a similar problem, I took out my base mess from Mudbox and redid the UVs, then I imported the model back in to the original scene (so both models now in the same scene, one with the old UVs and one with the new), and used "Transfer detail" to carry over my sculpting detail and then "Transfer paint…
Taking a semester or two at a local community college is also another option. You can continue your formal education at a reasonable price, and then practice 3d art on the side. Classes can often costs 1/10 of what they would be at a private or state university, and credits for common classes are transferable if you go on…