the FBX 'bake animation' button never works right for me--I just manually bake it out before export with Edit>keys>bakeanimation. I just got to remember not to save the baked file after I've exported. Maybe try that with your constraints?
Blender has 20 "layers" , You can use "M" button to assign objects to specific layer and then layer widget on the bottom of 3d view . Plus it has "groups" , a kind of object tagging for quick selection . Nothing especially sophisticated in its outliner unfortunately.
You can either import custom meshes for your leaf planes/crosses (fbx and obj should work if i'm not mistaken) or you import only the textures and create the leaf meshes directly inside speedtree by pressing the "Generate Mesh" button under the material.
This is awesome! I would definitely add the disgusting white dirt at the bottom of the joystick like the 6th reference (with the white background) also the dirt / brown fingerprint on the red button of the joystick. The joystick still seems rather clean compared to the really nice roughness of the box. :)
Okay, okay. I fess up. The burden is too much! I don't use shift key anymore when adding or subtracting selections when using Photoshop lasso tool. It's easier to just click one of the modes buttons. There. I'm FREEE! :poly136:
I'm running Win7 (x64) and the space menu comes up fine. :/ In fact, it's awesome. I wish Photoshop had something similar. (Alt-right-click is so unintuitive, and I prefer getting away from stylus buttons if I can help it.)
This is pretty awesome. But hey, imagine your playing starcraft 2 HOS and you are in your village and the SHTF when you realize that you didn't produce enough and the zergs are all over the place, murdering and destroying everything. Then again, there's still the quit button. hahahaha !!
Thank god for that, I'm really bad at staying in touch with latest software developments because I'm always so busy - but thank you for clearing that up Eric. I must learn not to hit the panic button until I've learned the full facts! :D
@kritskiy OMG YES!~ THANK YOU! :D @CreativeSheep , I think if you take the two steps of 1.de-perspective then 2. warp, you would achieve that. Then again I understand a 1 button press for that would be interesting and "more efficient?", idk.
Having ads and social networking buttons all over your site is ugly and unprofessional, get rid of that stuff. Like DWalker says, the lack of texturing on most of your pieces is obvious. I'd also like to see more wireframe renders and polygon counts.