I would model the walls out of separate pieces of iron sheets. This give you a much more interesting and natural profile even though it will add quite alot of polys. The bent pieces in the corners are a step in the right direction. More dirt! More rot! More scrathes! Everything is too clean! Slap on some decals with an…
I like that mouseover thing you got going with those thumbnails, but I dislike it being used on the menus. Even though those menu icons make sense, I think it would still be better to put the text under it as well. I dont like the background much, doesnt really fit in with the whole scrapbook feel. The background should be…
Many mod leaders talk about large fanbases (i.e. they want the game with the largest userbase) so they get picked up by Valve/Epic/whatever. Yes, most often it's a CS clone and often they won't put their design document on the net because they fear someone will steal their "great ideas". Often the best mods are the…
It looks great. Crits: - Maybe a bit too much wear. I don't know this particular weapons history but its seen a lot of use and damage. If this is for a WW2 style game, remember that weapons you find online are older then they would appear in the game. 50 years from the time of production to us, 2mo in the game. - The spec…
The problem with completely voluntary enforcement is that some stores will just ignore it in order to get the business of kids without parents present. One such store is enough, it takes only one store to sell GTA to your kid. If a kid asks for 50 bucks every month and you don't bother asking why he/she wants it for then…
Hiii, I've been making a board game over the last few months, play testing it with friends once every two weeks, and just wanted to share the current version's rules. Hopefully they make enough sense to where you could try playing it if you were so inclined. I've been using peanut butter wiki ( www.pbwiki.com ) to develop…
There is a number of ways this can be solved, from remeshing the whole thing (which itself can be done in many ways depending on the software), to re-generating a cleaner countour from a silhouette render of it in a vector application. And so on. Based on the vocabulary you are using and some of the assumptions you are…
Project name: Archon 2160 Brief description: A combination of tactical boardgame and fastpaced 1 or 2-player action taking the inspiration from the classic Archon (1983, C64) Target aim: Freeware ATM Compensation: No compensation. Technology: Platform: Windows Programming tools: C++, Blitz Graphic Engine: Irrlicht Engine…
#Brick Wall and Roof Tiles Materials Small update! The brick wall and roof tiles materials are coming together, after gathering some references their overall look seems promising! Both of them have been lightly sculpted with the goal being to appear as normal-looking materials, not overly damaged or ruined =) References…
Before you worry about how you're going to build it I would say you need to go further into what you're building. This looks more like a design greybox than an art blockout at the moment I'd suggest you work a section of your blockout up to the level of detail you want in the final piece - without that you're not going to…