I would not do it. I was in a similar situation. I did some freelance for a company and later they emailed me asking if they can put my portfolio work on their website. I later found out they basically wanted to use my portfolio to get work themselves since their small startup didn't have a whole lot going yet. I told them…
I think if you have your spikes come up in sequence at the speed they do now, that would help the viewer follow it a little better. Right now, you have it slowed down, but both the small front layer of spikes and the taller back layer look to pop up at the same time. After the effect finishes, the front spikes lower first,…
I will get on BPR on my next build for sure, then. On these images, I had layers with different shaders applied and masked areas with different specular values in photoshop, and applied layers w/ masks. Does BPR combine materials, or will it be similar? What is the best way to prepare spec maps in zbrush? I've done normal…
with your Ao map, generally they don't get applied as a separate map channel in your material; what tends to happen is you use it in photoshop or whatever you're painting your texture in, and lay it on top of your colour layers, usually in multiply, colour burn, darken or whatever layer mode gives the result you're after-…
pliang_thanks for the support. You got some points on seat wears, but right now I am focusing on finish the texture, maybe late I will come back to it. Ghostcape_Thanks alot. You are so right on the blood stein, I went back darken it. Per128_I think the texture I did so far may be little radom, but later they will all come…
They should be, as long as you leave that checkbox checked in the (goddamn) window that pops up about 'maximizing compatibility'. That's the first thing I do with a new version, is to open the prefs and tick the one that says 'always maximize compatibility and stop bugging me'. If you use features that don't exist on the…
Got a few things laying around that i could use later on when it´s actually on the net in a working condition. Didn´t want to put in more things right now in the design-template. If i did the picture would be even bigger. It´s mostly the design right now im working on. Not the actual "portfolio"-part. Those pieces will…
[ QUOTE ] [ QUOTE ] Plus it's Snowfly's rules and no where in his first post does he mention Kevin Bacon. It was just incorrectly named later in the thread. [/ QUOTE ] The thread title is The Kevin Bacon Game [/ QUOTE ] Well sorry, you weren't here when the thread started. It was originally called "The 6 Degrees movie…
Well, OrganizedChaos you guessed right!!! No, tbh the fur didn't actually take too long. Not even an hour for each (loincloth, boot/s). And there was definately no trick in that. I'll post a quick tutorial on that a little later, 'kay? Besides, there is definately a much better way to really sculpt fur and such. But since…
Polyboost has that. I haven't used it with 2010's Graphite tools yet, but I imagine it's in there too. Can anyone chime in on that? If it's in there, it's fairly good. It made my texture's slightly noisier every time I used it (so more for final tweaks than back-and-forth texturing), so that's something to keep in mind. Is…