No, I'm saying that the successful 3D artists in this thread are likely exaggerating the magnitude of their inability to draw. Getting the fundamentals down is incredibly beneficial and not hard to do.
"Hi Rens, I'm really sorry but we seem unable to obtain the pre ordered halo reach legendary edition for you.. Rens?.. FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwk."
can anyone help me on how to make this arcs. i know the basics but the arcs have some indentation that im unable to do, or at least don't know the right approach, any help? advices? Uploaded with ImageShack.us
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a talented Lead Technical Artist (Characters) with a keen attention to detail and a passion for high-quality…
I understand that people always want something groundbreaking, but if the original COD was "special", should they have thrown all of that out the window and gone for something completely different? I mean, if it ain't broke... Played the multiplayer at a little lan get together the other night, and here's my initial take:…
Hi Sakis! I'm from Greece as well :) After taking a look at your portfolio i would say there's a consistent problem with lighting in your scenes, and that is bringing them down by a lot. Fixing these issues would hugely improve your pieces with little effort.I will try to address them one by one so bear with me. Note that…
NASA Jet Propulsion Laboratory http://www.jpl.nasa.gov/ The Human Interfaces group at the NASA Jet Propulsion Laboratory is part of the organization that is responsible for the software and operations of our missions including the Curiosity Mars Rover that landed recently. We've managed to combine our love of video games…
@Ashervisalis Yes, I would like to. I don't know how many different kinds yet, it will depend on how quickly I can make them. I made one tree before for a friend's project using Blender's Sapling add-on and some custom trickery which I forgot about but I'm sure it'll come back to me when I need it. I also fixed the scaling…