It's helpful to know if you're pursuing in cinematic or games, so I can tailor my critique. First impressions: -- The first shot is not bad, though it lacks some urgency both in posing and timing. If you're going for games, I'd make this a bit more aggressive, otherwise it's good as a mechanics piece. -- The dino piece has…
Hey! New devlog today about the drops in Immortal Redneck. A game that's both an arcade FPS and a roguelites needs drops so you can survive. We have five types of drops: guns, ammo, health, gold and scrolls. Guns, ammo, health Guns are dropped either by killed enemies or by opened loot chests in special rooms. If you want…
Hey everyone, I'm offering my services to create 3D models for very reasonable rates at like 5-10$ each per model depending on size and quality. If any of you need to see some of the work I've done you can click the link to my Artstation portfolio, so if you're interested send me a DM and we can get to talkin' about it.…
Hey there^^ I'm interested in your project. please contact me. Here is my Discord I'd : strom_01 I will show you some examples for you on there. I hope you like my art style Please let me know
Hello everyone, I am a newbie 3D Modeller and thanks for having me I await all your advanced help, of course, I also look to help people with my limited knowledge. I am creating a 3D Low poly washing machine and I am looking for assistance with some topology. I am aware it's bad ( I am a newbie :P ) I looking to get the…
Spent some time getting this bad boy ready for a demo reel. What was going to be a simple render pedestal got way out of hand and turned into a mini environment. My next plan for this project is to get the other marines posed and in a larger environment. I played with making some decals for the pedestal to add in damage to…
Alright! I guess this will be the final update for this scene (unless anyone got a good reason to ask me to work on further, that is :) ). 12/09/2013 Thanks to Ged, Snader, and the rest of you guys who comments/ critics or view my progress up till this point. I've updated the edge counts for the cymbal and pipes, scale…
After checking through most of your work the most important thing im thinking is i don't know at all what kind of job you are pitching yourself for. It's pretty vague based on your work and your work experience, and you don't specify anywhere. If someone stumbles into your site and they like your work, they have no idea…
Loved the art style, hated the game and UI. Shame, I really wished they would have succeeded. For me the case doesn't look like bad management though. More like bad market research where someone just judged the demand for such a game wrong.Here I really disagree with old Yoda: You gotta try! "Do not" is just the wrong…
WIP before bed. Added the clothes and started to work on some mid res' details. not sure if I should punch some holes in the back of the pants. No breakdown for the Render tonight. I'm way too tired right now, and I dont think that a breakdown of a render with no pretty stuff to render is a good idea either. So once I get…