So I've made the Master Sword, from Zelda: Ocarina of Time, and I am having issues with my normal map baking, just around the blade section and a part on the hilt. I gave myself a limit of approx 2k tris. and I have about 2200 I've tried everything but the shading on this area is giving me quite the headache. Im pretty…
Thanks for the references, Eric! One can definitely work on the welds more but I was mainly just forced on getting a good base. The brushes a lot of people use won't work too well in certain situations eg. grooves, crevices, edges, etc.
Thanks so much, I was planning on overhauling the wall texture some time within the next two weeks since I wasn't satisfied with it and that all gives me a really good direction to take it and things to fix I was planning on making some big changes to the grout especially since my teacher said the same thing about the…
Badger500- I have seen your portfolio being presented in many places already for the past 1-2 yrs with the same content. The bathroom has been reworked over and over again. Sure now you have the train station. On previous forums lots of people have given tons and tons of critiques with little to no increase in quality. So…
Read this a few days ago and while a lot of it makes sense, he does come off as a bit of an ass. He says "these days" people make games because they want to be treated like rockstars, and those people are the ones losing money to piracy because they don't make 100% mass market or casual games ... bollocks. Back before…
Thanks for the feedback so far guys. ugh...AIM...slowing people down for 15 years strong. The worst part about those chat programs is when Im doing something the constant "Ok, gotta stop and type some shit" over and over and over...I'm amazed anyone gets anything done >< Sorta like...forums....;P I've actually got more…
Having some issues baking in Marmoset can anyone advise? I am getting these artifacts on certain pieces. They are only visible when zoomed in but my OCD doesn't want to let this slide? Is there a fix or should I just move on? I modeled in Maya and baking in Marmoset Toolbag 3.08. Ive tired everything possible from adding…
∠( ᐛ 」∠)_ Alright, alright, alright. Tonight's progress thus far. Slowly getting closer to a resemblance. Tweaking anatomy and wobbliness of geo, asym, secondary shapes and so on. @BagelHero Thanks for the second set of eyes. Made said tweaks but even after posting this the forms still need tlc. @slosh & Brain Yup, very…
I think if you boost the sampling quality you'll get more AA. But if the sampled texel is "inside" the mesh, i'm affraid you'll alway get a bit of bleeding on intersecting geo. We'll need some kind of offset. What came to my sick mind is to put a little negative push modifier on top of the model for baking, so the dark…