Is this the new magic word I see it on the forum every where now at first glance my brain reads it as a matter of fact instead of as far as I know. Very confusing.
Well when all else fails apparently a good ole .obj exp/import will get it done. Still no clue why this is acting like this, but now the reimported obj file looks fine. Thanks again for the suggestion.
I imported this model into 3ds max. applying edit poly modifiers breaks the smoothing groups in it. How do I preserve smoothing group while applying the modifiers.
Am I missing out on some sort of functionality by not using vertex face at all in Maya? I don't see what the purpose of blowing out every face is. I would say it's easier to see different faces but, in my opinion, it just makes it worse. I've just been looking at it on the flick menu's for the past few months every time I…
Hi all, got an other problem, i am making a lightmap for my model but some parts of the model are still black or colored, so they dont get the light from my pointlights. I've done already a few lightmaps for other models but I never had such a problem. PS: I took the edge itseld from Valve's original model, but reworked…
I set aside 3 hours for concept and start modeling. I sit down, spend 1 hour thinking, and swearing. The second hour is spent playing solitare. Then i piss off and do somthing else. Where the hell are my ideas? Is it because i am not artistic and cant draw for shit? I dont understand, i cant even doodle, because I dont…
>they'll just get replaced with another one This is why it's gotta be a focused, organized action with a clear ultimatum and a manifest, Louigi case teaches one-time happenings are easily forgotten and marginalized. Also makes harder to damage control, you cannot just shrug it off as a lone psycho when there is a clear…
Hey guys, so I tried test importing my Warlock demon with animations and such, and it says everything was successful, but still states that the compile was unsuccessful, can anyone please help? http://imgur.com/RBpJ3Ur,LicN7dL Here's an album with the info