@Yuze Try to have the horns on his head flow with the rest of the spike. Don't forget he does have particles there @Thnk I think the 2nd one is better. At first I thought it was kind of stupid that the snakes mouth was open and then I remembered that split shot is basically shoots arrows from the sides!. @Moose I do feel…
2012 has this wonderful bug with certain video cards where the default shading is screwed up. Happens with mine (a GeForce GTX 480), even with the hotfix/SP1 installed; thus I'm still on 2011. Does the shading on your default primitives look okay? (No strong backlight/fresnel effect for no reason?) You can try to go to…
Not making progress as fast as I'd like. Figuring my way around CryEngine has been more of a challenge and I've been overthinking everything way too much. Finally settled with a panel design, after about 4 or 5 versions. Everything (diffuse, normal, spec/gloss) is 2048 right now, but I'll resize down to 1024). 286 tris I…
Thanks to everyone who helped me through this piece of work. Here are the final images incase anyone is interested. I couldn't quite figue out the lighting inside marmoset so perhaps this aspect could be better, or perhaps my specular map could be improved. Maybe in a couple of weeks, coming back to this with fresh eyes…
Actually I would modify the high poly. This top 'lip' of the barrel can't be baked on most of your low poly models. I would just change this part into something that doesn't change the silhouette that much. Of course the most dense low poly looks the best ;p Wondering if specific poly count is ok is pointless without…
Blender stops responding when i try to go into rendered viewport. That only happens when i try to render Volume (Trying to give Liquid a color but it's solid, not fluid.... maybe my hardware is just not good enough? i5 2500k, 16gb ram, rtx 480.. I am using Cycles with GPU Compute selected. Or could it be that my HDD is too…
Seems that this is quite a common fault on amazon, [ame="https://www.amazon.com/PlayStation-4-Launch-Edition/product-reviews/B00BGA9WK2/ref=dp_top_cm_cr_acr_txt?ie=UTF8&showViewpoints=1"]nearly 1/3 of amazon reviews are 1-2 stars... [/ame] 5 star: (937) 4 star: (70) 3 star: ((27) 2 star: (27) 1 star: (481) Thats some major…
It might just be me, but this seems ridiculously high poly for something like this. There are alot of places where you could save quite a few polies and let the normal map do the job. 12 426 polies translates to roughly 23-24'000 tri's. And it doesn't seem like you have the feet done yet either. Now, this is just me…
If I'm not mistaken, Radeons don't have the best track record with OpenGL programs, hence my 30 mins of reading up. Only solutions I can offer are 1.Checking whether your drivers are up to date (I'm sure this isn't the cause, but you never know) 2. Flash your card with FireGL drivers, though this seems to have a slight…
As soon as I got back from TI3 I wanted to try my hand at my first Dota 2 item. I'm pretty obsessed with rocks so I thought I would go with an Earthshaker totem. One of the problems I'm running into is coming up with an interesting base to hold up the totem while maintaining a minimal number of tris because I've just about…