I'm a maya user. I've been having all sorts of problems with normal mapping lately, and have been looking for some help. I can get scratches and stuff on my models no problem with mudbox or PS. Its with high poly to low transfers that I'm at a loss. its usually fine except for the edges. If I have simple box primitive and…
Hey everybody! For a couple of months I've been working part-time on a game project. I just finished a teaser for the alpha of the game, so I think now is a good time to start my own thread here to post occasional updates. Art-wise it can't keep up with many of the cool things being posted here (my last 3D work was for the…
In 3Ds Max you can use SkinWrap to transfer weights from your Low to your Hi-Poly. Works usually pretty good unless you have some overlapping geometry (it basically works like a projection modifier). In Maya you can transfer skin weights either by location or by UV-Set, depending which of the two is closer to your low…
I can draw but when I do 3d I don't feel like I'm drawing at all. The skills of being able to draw hardly transfer as much as people say, I don't run into the same issues as when I draw. What transfers is your attention to detail. Other than that drawing just made movements on a tablet to sculpt much easier. With that said…
I have the sony dcr trv-103, might be similar. It records DV on Hi-8 tapes only. Works pretty well, tapes are cheap though the tech is old so I imagine the tapes will become less available as time goes on. DV transfer to the computer is super-easy, I use WinDV freeware, doesn't drop frames and it auto-names the AVIs by…
Yeah good luck with those scholarships and grants. If money is a problem just study traditional art at the community college level for a couple of years, save up money, then transfer to a higher level school. You'll be learning the basics for the first two years anyway why spend more than you have to? Just make sure your…
Motionbuilder is a great animation system and deals with Mocap very wellas well as leting you quickly transfer animation from one rig to another, but I'm afraid there is no magic bullet out there that will help you and you'll have to learn one system or another. Animation transfer inside max isn't great, Biped has some…
Youre a senior. Dont bother transferring... Unless youre actively involved in gangs or like to get in fights, then Im betting youre not ever gonna be in any danger. Transferring is only gonna be a royal pain in the ass to deal with. It'll be annoying with your college applications, and you'll have to join a bunch of…
You don't need a special plugin for Maya. Maya 7 has a very nice normal mapping tool called "surface sampler", which can be found in the modify menu. If you have an earlier version of Maya, the tool was called "transfer surface info" ( I think), and had to be activated in your plugin manager as it's not switched on by…
Hi, for an animation project i needed a tool so i can animate my svg keyframes , which i created in Affinity designedr. my problem is: affinity designer doesnt support animation, and i have a boatload of assets already created in affinity designer and i tried and failed (to some degree) to export it into all sorts of…