Well, for 3dsmax, all your preferences are stored in the UI folder of the main program directory. If you fire up the program and go to Customise User Interface, you can save out all your preferences from each panel there. Likewise, you'd probably wanna copy the "Plugins" and maybe "Scripts" folders across... maybe the Help…
If you are using Blender I'd highly suggest looking into using Cycles for your renders. Cycles is built right into the latest versions of Blender, is fast, and can produce very good results. It's very easy to get it going in Blender. For normal maps, to bake the high poly details to a texture to use on the low poly mesh, I…
I have recently started using ZBrush 4 and am finding some differences between the way the brushes work between 3.5 and the new release. One that has me stumped is how the DragRect option works now comapred to earlier versions. In Z4, when I use the DragRect option using the Standard brush the alpha it is using gets…
@Andreicus 8 euros per hour is more than 10USD per hor these guys were looking to pay that per day, not per hour. @JunkieKong : i agree that they are not australia based as they claim. they are likely in malaysia, thailand, taiwan or vietnam, or similar. But a big part of being counted in this industry is being…
Polycount is a free page and done is most folks' free time. I don't care what is on the front page. If this was a paid service geared towards industry exposure and getting employment, then sure the shitposts don't belong on the front page. You know if you see something on the front page that you don't like, don't fucking…
Projects would be things I work on in a group setting. My school has something pretty cool called "Game Wizards", which is essentially a student production team. We make games. And so, work I do with them would be put in the "Projects" area. Which, to me, is really relevant, because it's experience.
Hey folks, I recently dug out an already completed model of mine for portfolio update purpose. I saw that the export-model had some strange shading issues compared to the not-combined model I used for setting up my bake and other stuff. I tried to get my head arround this issue and discovered that as soon as I combine both…
Hey guys, Ive been researching this for a few hours and have not found a solution yet, so Im turning to the awesome knowledge of the community at large. My snaps in max 2012 are broke. Now, I know they dramatically changed the way snap works in 2011, and I understand how the new system works... Been using it without issue…
(I´m copying this from the substance designer subforum, seeming that my issue occurs minly in marmoset and no one is asnwering there, maybe here i'll have more luck) Hi, I'm learing SD and having a lot of fun, but i can't seem to get the grasp on how to make proper heightmaps and how to render them properly inside…
That's a good point too, There is the issue of application specific tools that sometimes get written. Maintaining those across multiple 3D apps is a real nightmare, not just for the people writting two sets of tools but for the users also. People can use their package of choice for 95% of the work then switch to take…