I'm there right now - no, really. I work at Island Studios, the Island's movie studio, for a company which used to make TV animation and now does modelling/animation for games companies. People from the Island are called Manx, and my first initial is G, hence G-manx.
[ QUOTE ] Think this movie is going to be big? [/ QUOTE ] To quote our producer when I was talking with him on friday... "this movie's gonna be huuuuuuuuuuge" I'm really lookin forward to it; It's pixar, and everyone I've talked to who (rightfully so) was giving it a 'meh' after the initial teaser is lookin forward to it.
Nostrils - yeah it would help, eyelids - would look weird probably. In many other cases it wouldn't help much at all. I initially looked for a solution to fix instanced white painted tire stacks not using self shadowing. Very little space to paint something black
Thanks for the response jRocket. This was also the solution I came up with when I initially came across this. I was just used to doing it with control edges and thought I probably missed a Maya setting somewhere. Isolating bevels, as you've suggested, works just as well. Thanks dude!
Got quite a bit of time to make the changes MM suggested, and a couple of other small things. Still messing around with the head size. He's having a hard time squeezing his big noggin' in his helmet after I made the initial changes...I'll get it there though. :)
It looks very cool to me. I like the initial version, it has a definite focal point, which I think worked quite well. Purely composition wise, I'd make it so that you have a focal point slightly to the right following the 'rule of thirds' or the golden mean.
you need to understand the scope of a variable. in a proc the variable is local, thus you always initialized it with the same value. you need a global variable to remember the state. also good to understand variable declaration, which answers your problem with previous thread, you were declaring it twice.
http://burger33.nl/ <-- this is the initial meeting spot, get together for a burger or whatever at 1pm, and from there we can find a bar or social spot where we can hang out for a while. If anyone wants to PM me their mobile number, i'll give them a call on the day.
hey guys! initially i didnt wanna join this month's competition since i was planning to do a batrider mount but i got caught up in some stuff. anyway i managed to do a quick sketch today for a tusk sigil: and right now im working on the sculpt:
Same here. Can't wait for Dark Void, too - seems like forever since they released the initial game play teaser videos. Between those two, Bioshock 2 and the PC release of AC2, it doesn't bode well for my New Year's resolution of being more productive....