Keep GOING! btw I dunno if you want to try this but that dark wood you have going around the area. I think with that type of varnish it would have a slight reflection map on it. very subtle. anyways can't wait to see more. Rock on!
Here's a whole list of references I gathered to help me with this. I'm in complete awe with St Pierre and Miquelon. The buildings are EXACTLY how I imagined my island's own to look like. I'm also going to take pointers from the rock of Gibraltar.
Seems like both of them are acting like idiots. I wouldn't expect any apologies or such from either. Wilson took it too far IMO tho, but hey, you throw rocks in glass houses like Romero just did, and that is what happens.
Fools! Now they will know where we are! From a sci-fi vs. reality standpoint it shows how ficken' huge space realy is. Traveling for 26 years at a million mph(?) and still hasn't left the sun's influance. We ain't ever leaving this rock!
Yeah, maybe we've been too harsh on the guy. I was thinking of giving him some free assets to compensate for his ban. Cmon, don't be so reluctant to lend a helping hand : ) here's a radio this is a gun aaand a perfect seamless rock texture
Sure thing. I'll see about putting together a simple tutorial shortly. I need to make some rock models for the environment I'm working on so I'll do that in the next few days and hopefully in a week or so I'll have the tutorial ready.
BEST GAME EVAHR! Tuchanka rocks balls. To bad the pc version doesn't have my save (from xbox). I don't think any choice i did in mass effect 1 is reflected in mass effect 2's fresh start.
I could feel the environment and they all look good,but some how they also do feel bare in terms of prop population or kinda dirt and and decals which seems to miss, the rocks feels too smooth and nice to me.IS that the way u intended it? Vj
Yea a pose would rock. Otherwise I think it is a great new school take on him, nice work! Edit: The only thing that is just a nit pick bother and not a major issue is the same tattoo on the other smaller arm breaks the asymmetry a little for me.
I don't see a whole lot of difference... the new grass is looking a little stiff and artificial... too confined to certain areas and uniform in length. Also i just noticed now, the window texture looks more like mud or rock than glass?