RAM go up to 90% the speed of render si very very slow for 350 samples Slow to open the scene. In viewport i can work fine, but the rendere is absolutely slow, and i can't change the view in render mode because is very LAG. The scene is a city DIORAMA many TEXTURE SET (but not too big, 10 or 12 2k texture the other 512…
@Ashervisalis You're right, still the beginner but I want to say that I have some basics that I can work with. I aso appreciate your advices but I want to carry on the course. I've already watched 7 hours so far and I'm happy with the things I learned. It will also teach me how to texture which I'm really looking forward…
I've never noticed this problem (in any version of Max). Perhaps it is a video card driver compatibility issue. I've got a couple pet peeves in 2015, but I tried in many scenes (some with thousands of nodes) to replicate this problem. I could not experience it :) I also tested various display modes (Realistic, Shaded,…
Lephenix: Thanks a lot :) jeremiah_bigley: Thanks, You are right about the scratches being to thick in places and I have no idea why I did not dirty up the front grip more. Zelenkov: Thanks for the kind words, I'll keep trying my best ;) As some of you might know, I am doing some weapon work for overdose. Take a look…
Played a ton of violent video games since the age of 7 and watched some pretty messed up movies containing torture, gore, and extreme brutality (Hostel, Saw, Texas Chainsaw Massacre) and I'm not even talking about the days I was a frequenter of sites such as liveleak at the peak of the Iraq and Afghan wars (2007-2009). All…
Unity render. There are some things that need to looked at and possibly redone. I'm not a fan of the weathering of the blue painted parts and for the life of me can't figure out why I'm getting seams in a model that doesn't have hard edges. In any event, I'm tired and need to get for work in about 6-7 hours. When I get…
OK, so I need some help with the issue I'm having with the normal map. It appears as though the mirrored half of the normal map is inverted, but I'm not sure as to why this is happening... Here is my workflow; 1. Unwrap one half of the mesh 2. Mirror and weld the mesh 3. Grab the mirrored UVs in the UV editor and move them…
Bruh, I use 7+ programs to just only do my job. AND I've done mocap performance using previous theater training from highschool. AND I drive my boss around to events. You don't have to do EVERYTHING at once, just know this is rarely just a one trick pony career. Also, I'd REALLY think about the consequences of a game…
Okay here is the sample shader, actually it is pretty easy... 1. sample model: 2. second uv channel with the planar mapping from the front view: 3. initial material setup (parts are described in the comments above the expressions): 4. Actually it is done at this point, now look at the different states based on the…
I think the big problem is that women interpret the frequent events on the internet as reality. It's the same effect as having 24/7 news cycle and reporting violent crimes every night no the news. Crime isn't as frequent as the news paints it out to be. Same thing goes for the perception of sexism online. It's just lots of…