@Ninjas Go Shooting? Okay! in my land you can not carry weapons in daily life, and at home they must be in locked safe. When you only go shooting thats no problem or? I think the number of guns in the usa make bad situations very bad or deadly. In the usa every criminal must think that his victim has a gun. To win this…
In the early RE games, you could "rotate" your character to face the enemy. After that you could either point your gun up or down, or just leave it level. That was the extent of the "aiming" and it was very slap-dash. If a major focus of your game is shooting enemies, then it makes sense to make the shooting mechanics more…
Project: Wormheart: Tale of the Outsiders Engine: Godot 3D Compensation: Royalties during prototype and then paid roles after funding! Team Size: 23 (and counting*) My Role: Lead Artist / Creative Director Hello,
We’re expanding our team for the prototype phase of our high-dark‑fantasy CRPG Wormheart: Tale of the…
Hey, thanks a lot for taking the time to reply, I really appreciate it. Getting feedback like this actually means a lot to me, especially because I’m working on this project in the evenings after long workdays (I run my own business), so staying motivated can be tough sometimes. Even just one solid reply like yours really…
🔥 Introducing Runa Wildfire, a mesmerizing 3D character brought to life through innovative design and precision 3D printing! Inspired by tales of mythical heroes, Runa embodies strength, grace, and untamed spirit. From concept to creation, our team poured heart and soul into sculpting every detail. Stay tuned as we unravel…
The game is amazing, people wanted it to be fast and yeah, it's fast. Not running into your own rockets Quake-style fast, but fast enough Love how quickly the game puts a gun in your hand (i.e. the first 5 seconds) and how little character development there is. I had my doubts about the glory kill system but the…
This is a super general question, and I know there's no real true answer to this, but I think it's important to keep asking this from time to time. Google gives me very outdated information if I try to do research from there, and with any luck we might be able to help people like myself with this thread for a while. It's…
Saturation of marketplace is not a concern comparable to keeping an mmo running. What kind of costs do you think go into the infrastructure to running an MMO? As in servers, support, etc. just to keep the game running 24/7. Hard to figure dollar amounts but it's going to be huge. We're talking tens of thousands per month…
Its that time again for me. Do not remember if i ever cell shaded anything but his was too much fun. Had to customize a shader and i heard there was issues with using certain things, i did not run into any, 1st time "custom node shadering", let me know if i should leave things like this or try to freshen up the styling.…