For me eyeballing everything have always been an only way. Because it's totally depends on your renderer and default tone mapping , auto-exposure and AO. For example anything brighter than 190 is completely blown away in our engine . In Unreal it would be probably grayish and we use same style of PBR as our programmers…
You are right, when it comes to releasing a product on the market - you have to say goodbye to it. I am totally aware of this, nevertheless it makes me wonder why it is not being fought for. I understand that getting to who creates porn videos and uploads them to pornhub is impossible. But sites like deviantart probably…
Bit of advancement on the clothes, tried to do the catsuit on Marvelous Designer but the results were pretty uninteresting, the gloves were a total overkill to do with a pattern and very slow. The boots went better, as the simulation gave a pretty good sculpting base. During retopology, for both pieces of clothing I tried…
a totally understandable interpretation, maybe some sort of a mix might work, but if not - well yours is also a totally viable approach, looking forward to it :)