Bit of a late reply, but thanks for the comments Paul, were very helpful :) I've just recently done a fairly major update to the site, with work that I did while at my internship and also more of my personal work. I've also culled what I deemed to be my older/weaker props and replaced them with work that I believe better…
Hello! I would love to work with you! I'm a published illustrator with a degree in Illustration design and experience working with various clients. Please take a look at my deviantART gallery here: http://keko-illustrations.deviantart.com/gallery/ and if you're interested, send me a reply or you can email me at…
If you want to set things up so you control your custom mesh you need a custom gameinfo, player controller, and pawn. try following this to set things up: http://www.hourences.com/an-entire-simple-udk-game/ to get your mesh, anim set, anim tree and physics asset in:…
Thanks, haikai. I just saw your post now. My threads usually go unnoticed when they get to the second page so I figured nobody had replied. However I'm posting a new update of the face along with hair. I made some major changes compared to the previous update and I followed the facial structures of some famous actress'.…
Sadly, I just saw in the rules that these stories cannot be made before the contest. This particular one was made a long while ago and posted in league forums, so disregard it. It's a fun read though. -------------------------------------------------------------------------- Hey guys! This story talks about Zac from an…
Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…
Thank you @SamIndeed for spending some time checking my updates. Actually, I just tried to replicate the shape of the mortar geometry within the red line, I agree with you that my replication doesn't look good. but I promise you that I will try doing my best in the texturing so it won't look odd as the one now, I think the…
Hello everyone, my name is Giovanni Randazzo. I am a filmmaker and producer currently working on an independent dystopian sci-fi Screenlife Film titled “4 Profiles”. We are currently in the final stages of post production. For the film, we are looking for a VFX artist who would like to contribute to a passion project and…
If you’ve shipped enough work, you’ve seen this moment: You approve a render. Someone changes one small thing. The final output doesn’t match what you signed off on. No one did anything “wrong.” But now you’re explaining differences to a client. That’s the problem we wanted to solve. The Real Issue Isn’t Quality — It’s…
@Rima @zetheros I formatted these questions in this way because I thought it’d be easier to understand the points I was bringing up. Yes I plan on replying back to both set of comments on both posts but wanted to hear more people’s thoughts first. Both set of questions were on my mind, figured it’d make more sense to ask…