I love Toolbox so don't get me wrong...luv it! But some of my mates are asking if there might be a hookup for Keyshot in the future?? Or is that a completely different creature?
Hi everyone! This is my new work based on Masakazu Katsura characters and the girl on the video vlip Wake me up. This character was made on Zbrush, 3dmax and Keyshot.
Personal work. High poly model done with zbrush and 3dsmax. Rendered in Keyshot. About 25h of work captured and squeezed into a little bit more than hour timelapse. Timelapse: https://www.youtube.com/watch?v=mugbbtlkFZg
Yes agree, that not the best result, not like for rendering in keyshot or C4D ;) I notice that my CPU was using all the core but only @ 25% max.. dont know if is just how Zbrush manage is multithreading..
@Metroplex_art Hey man, thanks. Real texturing maybe later, but for now i finished rendering the high poly in keyshot, here are some screens. More on my artstation. https://www.artstation.com/artwork/2eYkK
Thanks a bunch guys! @kimchee519: Thanks! We used Keyshot to render them. Still nub at good Zbrush rendering/compositing :) We be streaming again tomorrow. Checks it out. http://www.twitch.tv/blubberbusters
Is there a "what's new" feature list anywhere and a showcase for them? From what I've seen so far 4R7 doesn't really look that interesting. Poly modeling and a Keyshot bridge isn't really that exciting.
thx man I need to make a real good setup for the finals probs using keyshot maybe. But for these I just rendered them out of max. unless ure talking about the blockout, that was ue4