Well made a change to the Anim To Sheet script as well Now adds rulers to the psd (had thought about it before just hadn't gotten to it...and then saw someone else do it in another thread so figured I kind of Haaaave to now :P ) So did a quick test as well for a 48 frame sheet and gotta say I'm impressed with the speed of…
I'm really digging this man, after viewing [FONT="]55joe [/FONT][FONT="] tech head that he created and your one it really motivates me to do one myself. Hopefully I should have some time to myself where I may give it a go[/FONT], also a question did you happen to use the 3d design for production dvd?
I played with the throne texture saturation levels and it helped a lot. Thanks all for the feedback! I´m getting blind to my own mistakes :) I also cleaned some stuff and tweaked post process stuff in Unity. Did some small fixing in the grass and other vege textures to add more variation. Ground has more specular to show…
Thanks for the heads up, I uploaded some of the images as suggested! I did add some oil to the grip area and on the suppressor where the fingers could possibly be. I basically just lowered the Roughness value to get those parts to look more glossy. I made it quite subtle though. Should I have done it a different way? It…
Yep, it's a very pretty game. The motion blur especially is well done and adds to the cinematic feel. I would like to see more done with water though as that area of the tech still looks extremely basic compared to the rest (would be neat if they did something like in Uncharted where the character actually got wet and…
i recently did a blockout of my scene, the idea is a post apocalyptic city, the train has derailed causing catastrophic damage to nearby buildings. in my mind the texturing will tell the story that this didnt just happen ...as they will be overgrown folliage around the city to make it feel abandoned. The story isnt yet…
Started to make a composition for the gun or for future weapons I might add so I can quickly just paste them in there. Worked on the monthly character a bit , did the retopo and the UV's and am quite happy with them so far. She's sitting at 2.2k was going for 2k but I suppose the polycount police hasn't caught up with me…
haha, yeah it has been mentioned before :D .. Initial plans where to add a verity of pine trees, some of them being less lush.. To be honest, the reason why I haven't made that yet is because I did so many plants for the Cambodia scene, wanted to take a break from them but o well :P Thanks guys for the compliments on my…
Hey le0. Nice work. I think this last one could be pushed further and polished more, like # 9 was. Making the lighting a bit stronger and the materials easier to read could do a lot for it. You might want to add a span in the handle too just for some shape. I did a quick paintover to get across what I'm trying to say. Keep…
Haha - glad you guys dig them. I'm not finished adding new ones yet, just did some over coffee this morning and will add more throughout the week. The Cammy one was the one i used to refresh my memory on how to update banners so her banner was more rushed. I'll do a new one some time this week. :D