Hey there , I will suggest to get a better reference to work from .If you can't find good on the internet watch some of movies he is acting and hunt for front ,side, few different 3/4 views any closeups for features and details (get same age as you want him to be in your sculpt ) Also do few skull studies (if you don't…
I'm also against this. There are already plenty of other sites for VFX/Film artists, but this is the only decent forum I know of for game artists. Anytime I'm searching for information or discussions on digital art, I always have to filter between which ones relate to VFX, and which ones are actually relevant to me as a…
I thought this was pretty cool to show.. I started working in Zbrush in March 2013. Here's my very first "sketchbook" entry. I admit I haven't been keeping up with a daily digital sketchbook drawing, which is really bad because after seeing this it really shows how much you improve the more you practice. I'll be getting…
I'd suggest finding some online tutorials to help you through the basics. It looks like you are very new to 3D art, or atleast character art. IMO the best thing you can do is start at the begining. Start creating anatomicaly correct base models using online guides and learning anatomy. Once you practice this enough, things…
It's coming along nicely, but I'm not yet sure what direction you're going in. In the foreground, the buildings look fairly old, except for a couple of retrofit signs, but the road looks like it was paved and painted less than a month ago (the road is very smooth and uncracked and the lines are bright and crisp). I want to…
awesome!! thanks man! Yes college is expensive, but it's America. What is cheap in America besides a double cheeseburger? the entire country is in debt to student loans/ other financial obligations. 'Murica the school Im going to has direct connections to PAX east (student work showcases there, student game/portfolio demos…
The slide is confusing. The "simple UVs" you are talking about are related to the lowpoly tiling strips used as decals on the final ingame models. This probably has no relationship with the way detailing was done on the highpoly sculpts (using displacement, the direction of which is controlled by the UVs of each element of…
If you would've spent less time lighting and rendering those hands, you could've had more model to show us, and we would've had more to help you with. As it stands, all I can say is that those really aren't very good hands. Looking at image you post of the blue monster, thosehands have a lot more shape to them. They have…
When I have down times I tend to go to Bobby Chiu's podcasts I think he just has a great sense of what artist go through and talks about them freely on his podcasts. At times he has some really nice simple thoughts on the subject of motivation. Besides being a great artist he seems like great person for positive thinking.…
+1 for magic sugars last point: looking for ways in which your program knowledge extends too other industries (know 3ds max? look for CAD/Arch vis work, know PS? look for graphic/web design gigs) its a great option because there's lots of people looking for SUPER simple stuff that don't know their ass from the elbow when…