Thanks! No there is a lot of work left to do. I'm planning to add more vegetations, add moss material on the walls and many many tasks to finish. In the end, I will publish it in unreal marketplace.
Oooh - now THERE's an interesting idea! :poly142: I'll send you a message and we can talk things over. Thanks for the kind words about my work as well - means a lot :)
Thanks for the scope caps ref links! I was having trouble finding it. Also, the one you "couldn't recognize" is the one I'm attempting to do ;) Finding reference has been a task!
No thanks - many of these tasks are paying about 10c an hour at best. I could only describe this setup as exploitative of desperate people and a way of trying to get around minimum wage laws.
Hey Jakub thanks for the observations. Could you clarify what you mean by "dimple area"? Are you talking about the fat pocket on his left cheek or the philtrum above the lip?
Thanks! Yeah, it was a very fun game to work on. I had the opportunity to do so many varied tasks (character art, animation, environmental art, cinematics.) Good experience! - me
Thanks @YairMorr Yeah, I really wanted to push the pose more, particularly the arch of the back. The Tom and Jerry references are great to highlight how to push poses better and much appreciated :) I wish I could learn the skill to rig characters to make posing my sculpts a much better/faster process with better results.…