Here's the difference, they tumble it in Marmoset before and after:https://www.youtube.com/watch?v=v13EPr4DCs8&t=1098 Kinda subtle, but before each polystrip gets it own local bit of lighting, while after the lighting is wrapped a bit more around the whole head. It's just spreading out the lighting response.…
It is called multi-direction displacement in Blender. This is the only thing I know about it other than what you showed :D . I think this should need 4 channels (r,g,b,a) to store the direction and the amount. A positive side can be against simple displacement is that you need less detailed basemesh with this. The ear or…
I figured as much. Is there any way to keep them as local procedures? The reason I don't query when the buttons/sliders are used is so that you can see the results of your selection, without having to undo them, or reselect things if you don't like the results. Currently the button "Set as New Selection" allows you to set…
It could be my monitor but I'd say the green foilage is currently a bit too saturated, especially when compared to the color pallet/local colors of the other objects in the scene (sky, rocks, water) It would also help to introduce some more color varation into the foilage as of right now it's basically the same shade of…
Looks like Cloud Party is having a contest for 3d Artists. http://blog.cloudparty.com/2013/05/06/celebrate-our-first-anniversary-with-an-art-in-cloud-party-competition/ 1st Prize is a cool $1,000 :D They've added quite a few features since they were in beta last year, the least of which being alternative login methods. You…
Found work as a 3d modeler for a local company. Didn't last long when economy went bust, but I'm currently on a sweet gig for a defense contractor (plus the drawing job). In between 3d gigs (studio animator to modeler) I did unrelated jobs to pay the rent and work on my 2d skills off hours. Low pay for sure than what I was…
It was common knowledge in the local industry that Team Bondi treated their employees like shit. The real reason they kept hiring the newbies is because no one else in their right mind would work there unless they were super-desperate. I got to that stage after being unemployed for the better part of a year. I went in for…
Oh man, I can confirm how great that workflow is. Of course someone's probably going to be very helpful and clever, chiming in to say "muh dynamesh", but that's actually very different. For those interested in trying it for free, Blender has it too with the "Dyntopo" option in sculpt mode and it is a huuuuge time saver. It…
@Noors: Oh wow, I never though of that. This is a very clever way of doing things, didn't know that manipulating a mesh was faster than manipulating the UVs via polyOps. I'm caching some of the polyOp functions to local variables and UVW Unwrap is modifier is never used. But for example, there is no convenient functions…
I'm really liking this project so far. Looking at the assets it looks like you're going for a cyberpunk strip club, you could play with that giant bent over lady a bit more and integrate it into the facade a bit more. perhaps lower her down so her feet are almost flush with the ground floor, and enhance the main entrance a…