Hey Robert, While I think every person here can remember that spunk and huge drive to create a bunch of stuff, like what you have now. They are giving you feedback on things they have learned through their times failing, and learning along the way. They are passing on their guidance to you in hopes you don't waste your…
Thanks man. It simply amounts to years and years of hard work... I'm pretty stoked on these two Frazetta sculpts I've been commissioned with. A client of mine (ARH studios) bought the licenses to reproduce some of his paintings as statues. I was totally blown away when he entrusted these two to me. The Barbarian and the…
Pea: Investors typically view our industry as a turbulent and very scary market. Some do invest, but most often in large companies with established track records (See Elevation partners). Additionally, considering the fact that roughly 10% of our industry's product make money, and 90% fail, we're not "like any other…
With the 780 gtx I get about 140 fps with 12 million polys on screen. With the 7970 I get about 60-70. With the Quadro 4000 SLI it is terrible, do not get them. I have my 780 OCd stable to be a s fast as a Titan. The 770 will preform a little bit faster than the 7970. It sounds like if youre getting bad preformance with a…
I think Jarm hit a lot of what I wanted to say, here are few more notes: - The meteor is a good base, but I personally think it should be running much faster. And yes it should have something to help it appear like its cutting through the atmosphere. You can use a half-sphere that's squashed and have a very fast panning…
It's a little hard to read at this stage. Don't be afraid to add more poses, especially during fast moves. You have four keys from f1-24 when the action is a small step, but then f176-191 she is covering way more distance and it has the same amount of poses. The timing seems even through the piece and some poses could be…
Hey there, another small update of what I did in my free time, which hasn't been much. I did some extra detail work on the rock textures, mainly in the damage and dirt/weathering pass, following some really cool feedback from some of my ex-colleagues, really great guys! :D Besides that I was also able to put some work on…
a few years back poly modeling was the only option. so it was kind of a given that if you were doing good work you were good at poly modeling and knew something about edge flow etc. but now :poly122: you see people jumping strait into zbrush who don't know jack about poly tools or modeling in general. so I have 2 thoughts.…
If that happens you can stiffen up your cloth by picking another tougher preset, its probably set to silk or something light and whispy. I normally go pretty stiff but then crank up the gravity to get it to hang at the level I want. Or just select a edge that runs the length of the wire, convert to shape (spline) and you…
I've been using Gimp for about a year now, after years of using Photoshop. I had no problems getting used to Gimp's user interface, and generally was able to learn it rather quickly. I have not done any 2D painting in it, just typical image editing and adding details to my 3D renders. Overall Gimp works well. It's more…