[ame=" https://www.youtube.com/watch?v=2pea3sdJYzE"]Dan Black - Gorecki Fix Up My Girlfriend Some More - YouTube[/ame] [ame="https://www.youtube.com/watch?v=JUdpFN4O4B0"]Most realistic use of computer graphics ever - YouTube[/ame]
@Brian "Panda" Choi - thanks for the comment. Will work on the texture soon. In the meantime: Face texture needs work. Scale is bad... Also there is barely any medium size detail in the skin... but it's hard to add that on a young 'not that realistic' female... But I'm happy with those renders!
The head makes it look very weird. I don´t know if you plan to go from a realistic study into a cartoonstyled body. The head is very stylized and all proportions are shifted, so you would expect the body to have the same characteristics.
I think this looks really good, nice work on the metals. Good amount of wear too, it looks realistic without going overboard. I would post a couple images in the thread here, don't make people work to see your art ;)
If you want it stylised, blow out some proportions, avoid straight lines and perfect parallels. Atm it looks like an early realistic game model. http://www.autodestruct.com/thumbwar.htm It's about concept but a lot of the principles translate 1 for 1 to our trade.
Hey everybody, after modelling chibi Ahri, thought I do a reverse chibi..which is basically taking something cute and making it more realistic! ahahah anyways this is my personal approach of what Titan Ziggs might look like..XD
Absolutely amazing stuff, Bo. I had no idea that image of the guitar player was 3D! I agree with what was said earlier in the thread that it is very refreshing to see someone taking freedom with their art style in 3D instead of it all being hyper-realistic :)
I really like your realistic stuff. It looks really awesome. One thing that I would add as a suggestion is dropping a high pass filter on overlay over the final version of the diffuse. It'll help sharpen and pop the textures even more.
I always think of the admittedly anachronistic Oddball as the epitome of the hippy soldier. Realistically, though, there were limits to what a soldier could get away with, even in the '70s. Pvt. Joker from Full Metal Jacket is probably the closest they could get away with.
I wouldn't go for realistic textures if it was me. I think for that kind of level, the reading's gonna be a ton easier and nicer with exaggerated shapes and hand painted diffuse textures. Also, you should sort, fog, lighting, SSAO, like most said.