Sooo Sooory guys, The better half said i had to go to bed and turned the PC off. It was running for a while, and the people that were in had a good ping, it is a 2mb connection but i had the max players set to 5 so for locals it was pretty good (50-100 ish). I dont know what it would be like for the rest of europe,…
Good mesh. Just some minor tweaks to recommend. Take some polies out of his face and give him another elbow loop (or two). The distance between his nose and mouth is too great, maybe bump the mouth up a bit and the nose down. Crotch is way too wide. Pull the rim of his hat in so it looks like it has some elastic in it…
I usually just eyeball it. - you should be able to move the camera along the axis it is pointing by opening the group , selecting the move tool , selecting the camera and setting the coord system to local - it'll keep the target where it is. It'd be interesting to see a picture of what your set-up looks like, how come the…
Oh yeah... I forgot to mention... Welcome to the boards. Don't take things to heart. We will sometimes say things that seem like your work is garbage and you should apply at your local Burger King but we all mean well. This place will seriously push your work to a higher level if you listen to what people are saying and…
Depends on what game engine you're using, I guess. Extra UV sets mean extra data for every single vertex of your model - that can really add up in the end, and is probably something you want to avoid unless absolutely necessary. The Doom3 engine has a material system which allows the user to specify the tiling amount (on…
Yeah, the workflow for using corrective blendshapes on a smooth skin in Maya is kinda backwards... There are two solutions as far as I know. One is to use the math behind the blendshapes, it can also be automated using scripting. Basicaly you have to create additional shapes that you subtract from the model you're working…
Maikubi 舞首 まいくび Translation: dancing heads Habitat: the sea around Sagami Bay Diet: none; they are driven solely by anger Appearance: Maikubi are a trio of severed samurai heads which appear on the surface of the sea at night. Maikubi dance around in circles above the waves trying to bite one another. They spit flames from…
thanks JordanW. yeah should of mentioned i am using udk. will see about adding a focal point. maybe expanding the alley and making the factory the focal point?
If you have the exterior light brightening up the area where the organ is, then that's adding to your focal point. Your focal points need to blend into the scene naturally remember :)
did you try to output to a different location? this happened to me once a while ago...i actually had two folders w/the same name in different locations.