I think slipsius nailed a lot of it, he's a good animator you would do well to listen to his advice. I'll add some thoughts you can take it or leave it =) With a Demo Reel you have 15 seconds to sell the next 15 seconds. In a demo reel you have an incredibly short time to make your case. Having the first 10 sec with static…
Sanity check before going into polishing and detailing stage. I'm not following a particular concept or reference religiously, but I'm generally referring to the original concept art (attached below) while cross referencing for the changes made to the original concept. Let me know what you think! Original concept:
Self-promotion: My first game that I plan on publishing is starting an open beta today: access the game here: [www.grandmastergame.com) I would love to have you try it out and get feedback, Thanks! What I have learned: Making a game is rough! This is not the first game I have created, but it will be the first one that I…
I have searched for threads on these things but I haven't had any joy. Hey guys, I reached the point where I'm going to have to make some decisions about my future and what I want to do, I originally wanted to do something with games ever since I was in primary school, but forgot about it until about 6 months ago (I'm 22…
Is game art the same as being a in-betweeners for animation? Simply factory work that can be outsourced overseas to the lowest bid factory who can crank it out? Damn if Im having a hard time finding a arguement other than the quality produced from a factory based ideal of art assets. I know a few here work for outsourcing…