Did you ever see Human Planet? From BBC? I can't remember where, but there was this jungle tribe in Africa or maybe South America and one of the men was climbing this unbelievably huge, tall tree to get honey from bee's nest up at the top for his peoples. His way of climbing was wrapping a big vine around the trunk, and…
you nailed it down, the ideal game I can finish on the weekend, time limits is also good, I dont play shogun 2 multiplayer everyday with my best friend but when I do we will only play after 7pm. But you really only have so much time, the moment I started getting serious I ceased to be a hardcore gamer, I prefer to…
This looks really great! I love the style and your mesh has really clean edgeflow. I'm glad you picked this project up again from the concept phase as it appears to have a fantastic start. Some things I noticed right away is the transition between the metals - the darker internal pieces as well as the pieces on the…
Everything a human creates has inside it a trace of that human's interpretation, his soul even if you will and so it moves others and so it is art That is why [ame="www.youtube.com/watch?v=26YLehuMydo"]these type of artistic statements can be made[/ame] This is true even of Designs made by those who do not consider…
Heh, thanks, I'm still pretty new to this forum and I didn't want to come across as a jerk already (maybe someday...) lol. As for the low poly, I don't think I am going to be able to get the tri count as low as I would like and still get a good looking normal map with the ropes, but when I get to that we'll see how it…
Well, It looks like I need to admit a temporary defeat on this project - she is sadly not going to be completed on time for the Artstation Challenge. :( BUT FEAR NOT, FELLOW CITIZENS! Progress will continue onward and she will emerge from the ashes soon enough. I'm going to slow down a bit, fix a few things, and do some…
im having a strange issue with the shader on a weapon i made. for some reason the entire wooden, and leather shaft of the weapons is insanely reflective, to the point where it looks like its turning blue from PL's skin. obviously it is an issue with my masks, but i have no idea which one. i'm fairly certain it isn't…
Hi Sigfreud, nice rocks! One thing I would say is that you could spend some time hand painting some highlights and wear onto the texture around the edges of some of the flattened parts which sort of form steps, to make the texture adhere to the model a bit better. At the moment some parts of it look a little too much like…
Hey guys, The demo I'm working on has a cartoonic feel to it. The shape of the waves do not look realistic which helps what I'm going for. My goal is to have things somewhat stylized in shape only, but the shading however is realistic. What I have there are 4 layers of displacement maps that get converted to a single…
Hey I just checked on this thread for the first time in a few months. Your progress is great! Showing a lot of improvement over the course of this project. Still some stuff to work on. The texture on his metal shoulder armor keeps bothering me. It looks muddy, blurry, not very distinct. It looks like you found a photo…