Hello everyone, We need to fill the position of programmer for a PC game we are developing. There is an experienced programmer on the team who has already done a lot of work, but he needs an assistant and someone to move the project forward. We are at the stage where we have a very carefully prepared design document and…
Hi everyone, I'm between projects at the moment and thought it would be nice to return to my hand painting roots. I wanted to focus more on adding a little something something to the given concept, so I gave the mailbox a tail (like a mailbox flag) and tried to add more to the environment with plants that are also in the…
Projection baking didn't really get popular til post 2000 iirc. The first version of Max to support it was I think 5.1. I wasn't using Maya much at the time but it's had some pretty advanced features for a lot longer than people realise so I wouldn't be surprised if it got there first.
OK I have this "client", (I will keep his anonymity for now) . Been working for the guy and his projects for several years now. On my latest commissions, payments started to get delayed or incomplete but the requirement for modeling and animation was still high. We worked on monthly payments like a salary. We used to make…
Greetings! Just release new project. Concept design of the 19th century interior. It's story about an aristocrat engineer. He is passionate about his work and sits behind each project for a long time. Despite the table littered with drawings, the drawing board is in order, there are only a few sheets for analysis. There…
Where everything starts and nothing* ends. --- Welcome to my digital sketchbook! Since I passionately specialize in 2D concept art and illustration, such works will likely take center stage. But my interests branch into countless other creative fields, such as digital (and traditional) 3D Modelling, Sculpting and…
I use Maya and ZBrush primarily. I "grew up" on Unity so I haven't touched UDK. I have buckets and buckets of scripts to supplement my modeling/unwrapping speed. No, I'm not still modeling hard surface stuff in ZBrush :) I can high poly model in Maya, yes. I'll be posting a bunch of those Weekly Hard Surface Challenge…
Examples: If you can do this quality, message me on Discord and link you work: metavoros (if you dont get answer for longer time, that means your work quality not enough for this project)
Hello guys, Stealthguy here. I'm working on a small project with a few other people, but I feel that we'll need some more help to push this out faster. I don't have a finished design document as of now, and the details of the game is under wraps for the time being. All I can tell you is, it's Starcitizen related, and it's…
RatDog Games is an indie team based out of Massachusetts. A majority of the team works remotely with schedules ranging from part time to full time. The team size ranges between 4-10 people depending on the current needs of the project. We are looking for someone who can maintain our current art style in their own art…