the unreal forums are largely useless in my experience - although tbf so are the secret developer ones if you want any info other than stuff pertaining to getting packaging working on whichever console they broke this week you'll get a folder full of crap when you build a project - exactly what the crap is will depend on…
<a href="https://www.yoursitehere.com" target="_self"> <img src="yourimagehere.gif"> </a> ((If you want the link to open up to a new page set the target to _blank))
60% there ... I wonder what their target number actually is. Maybe they'll just magically bend the numbers at the end to reach the target more easily :)
A more recent screenshot of a module on the space-station for Project: PEACEKEEPER. This is the "Optical Target Acquisition Array", used for finding targets to drop some tungsten on! :)
I have narrowed down my max rendering problems to mesh density as when rendering my pc allways crashes when calculating the scene, plus if I try to subdivide in the viewport it crashes. This seems strange to me as I have an Intel pentium core 2 duo 2.13ghz with 3 gig ram now and sometimes it crashes with meshes exported…
you made Taric visual update and i will give you the new abilities passive:for each point of armor taric takes 1 HP and for each point of MR taric takes 1 HP Q:Cost: 60/70/80/90/100 Mana cooldowns 12s Range:700 Taric brings forth earthen energy to heal a target ally for 60/90/100/140/180 (+30% Ability Power) (5% of Taric's…
Finally time for an update! I've been pretty busy over the last few months, so any time working on this project couldn't be written up, but now I have some time, so here's my (admittedly pretty lame) progress! I've worked on the basic concept for my effect, it goes as follows: 1. The first player/sphere? fires up a…
Hey Sean, nice you like it! Thank you! It was pretty fun to make. For the scales I used a combination of hand made (using clay buildup, dam_standard and trim dynamic brushes) for the face and back, and the Zbrush surface noise with a snake scale texture I found on the net. I made a note to remind myself of the process…