Hey Guys! I spend a lot of time on this texture Pack, it consists of mostly procedually generated noise textures, expect to see all the common and many crazy textures from known algorithms such as Voronoi, Naki, Buya ... and just a lot of varied custom stuff. Fine paper or film grain / Car paint speckles / Natural or alien…
Thanks for the support! I've kept working on him on my free time after work, slowly but steadily. I've recently finished retopoing him. Thought I could maybe use Zremesher for some bits but I ended up doing it by hand since I wasn't happy with the automatic results (Zremesher and spikes don't go along too well) He…
Do you happen to know the type of that samsung? I have seen and worked with samsungs before, for me it's a nono-brand, only the most crap TN-panels with 10 degrees viewing angle, that's right, even sitting exactly in the middle and not moving your head is bad already. Perhaps you mean this one:…
We've been told that the flaps are to be left alone they'll be dealt with during texturing. Our poly count is 2,000. I do intend to remove quite a few edges when I've modelled the cockpit because that areas alive with information. Infact I think it all needs adjusting and tidying up before I go removing edges. I really…
[ QUOTE ] Trying to keep this guy in his early twenties and stay away from the shiny and over defined q3-esque style. [/ QUOTE ] He's reading a bit older than early twenties to me. I think it might be the combination of his squarish face and his stubble. He seems to have a hardened look to him (ie been in jail for a few…
Would you only use the zmodeler or mix it up with some sculpting or even use both on the workflow starting with the zmodeler and refining with sculpting brushes or anything else ? I ask because all 3 of these pieces that are shown below seems a bit challenging to me(I haven't tried it yet thou). This is ranked from easiest…
Nice progress on the environment! The paintover looks very interresting. Only the roof in the foreground looks very unfinished, especially the sharktooth ending of it looks strange. Doesn't it usually break of in a fairly straight line at the supportbeams? (might be wrong, im not really an environmental guy) Some refs i…
Sweet, thanks for all the feedback and links! I used to paint way more when I was a teenager and I had an Intuos 2 then, which was 1024 levels (and slick glossy surface). Back then I never felt I didn't have enough control. My common sense was also telling me that there's no way I'd be physically capable of noticing a…
For all ggx calibration profiles, the matching javascript file: this case "Gloss": ApplyGGXCurve(true); becomes case "Gloss": var gloss = GetMergedMap(); ApplyGGXCurve(true); return gloss; The default install directory of the javascript export files: \Users\Public\Quixel\SUITE\script\calibration After all this ggx export…