I wrote this little script that averages verts on whichever axis you specifiy - I use this one quite a bit. Of course, it doesn't average on anything except the world X ,Y, or Z (or all 3) - so maybe not exactly what you're looking for - but it might help. ////////////////////////////////////////////////////////////// //…
I don't really know where I can put that stuff... Because there is not really Mel script section on Polycount... Anyway, I recently had some problems with the basic Save option on maya 2008 with Vista... Sometimes it crashes Maya and kill my *.ma file... Then some lines for preventing of this stupid error... - First…
With how important the gun is as a focal point, I would really spend a few polys rounding it out a bit more, modeling the interior of the barel so you get a bit of depth/parallax, and fixing the nasty seam between the side and the front. I assumed this was a diffuse-only material pass but with the marmoset render you've…
Seconding the last two inputs, The dirt on the base looks more like dust, and i guess that is because its color is so bright, maybe try putting something more dark in there and adjust the roughness so it creates contrast between the gold surface and dirt. Also because of this maybe try and push the color of metal (gold)…
Well, my first and major concern is that 50% of the painting is taken up by a background that draws the eye more than the design. the values are also a little bit awkward-- there's some pure-ass looking blacks in here and I reckon it's flattening out some stuff and making it look more amateurish than it otherwise might. I…
Thanks guys. I'm going to sort out the eyes at the end, as each time I change something else the eyes are altered differently in the post processing, so I'll wait till everything else is finalised before I tweak them more. I'll go in and tweak the diffuse more, I actually painted in quite a bit of colour variation, but I…
I'd say Singh has it pretty well down. Inspiration is not the same thing as plagarism. If we weren't allowed to have influences, nobody would ever do anything. There is such a thing as going too far -- generally if it's close enough that a knowledgable person can pin the inspiration it to one specific piece of somebody…
So will you be using this model to generate normal maps? If so, I don't think you even need to make a highpoly model with the type of detail you have right now. As Per pointed out, you're just chamfering (bevel for all you Maya guys) the edges of simple blocks, that's something you can easily paint a height map for in…
Alright... I finally find a way to my problem... 2h .... haha stupidd stufff!!! The process is : - import all the picture file in one time in the library.drop one picture is the white background.right click on it : "Convert to symbol..."Type : "Movie clip"Linkage : "Export for Actionscript"in class textfiled : writte the…
Have you tried taking a look and studying more of the group splash art? Here's the summer one they did as reference: http://alvinlee.deviantart.com/art/League-of-Legends-Pool-Party-399775869 And a fan made one by Quirkilicious with people from Freljord that was pretty neat.…